- Win
- 29.0%
- ▼21.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 93
- Pick · Ban
- 0.03 · 10.3%
- as Mid · any role
Low sample. 93 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 63%Flex Adaptive force 79%Defense Health scaling 65%Set taken in 24% of games
Every rune with its win rate8 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 39% | 30.6% | 18.0–46.9% |
| Axiom ArcanistFew games | 33% | 19.4% | 9.2–36.3% |
| TranscendenceFew games | 24% | 18.2% | 7.3–38.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 63% | 25.4% | 16.1–37.8% |
| Ultimate HunterFew games | 61% | 26.3% | 16.7–39.0% |
| Grisly MementosFew games | 53% | 26.5% | 16.2–40.3% |
| ElectrocuteFew games | 33% | 16.1% | 7.1–32.6% |
| Dark HarvestFew games | 29% | 33.3% | 18.6–52.2% |
Questions
What keystone do Blitzcrank Mid players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 29% of 93 games in all ranks, patch 26.20, 18.5% win rate.
What other rune page do Blitzcrank Mid players use?
Dark Harvest with Sorcery: 24% of 93 games in all ranks, patch 26.20, 31.8% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 24% of 93 games in all ranks, patch 26.20, 22.7% win rate.












