- Win
- 36.6%
- ▼13.4 vs Mid
- LP a game
- −2.70
- ±1.36
- Games
- 792
- a win +21.0 · a loss −16.7
- Pick · Ban
- 0.03 · 12.0%
- as Mid · any role
Blitzcrank Mid, patch 26.19: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order Q > E > W (each the most played of 792 games).
Low sample. 792 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 47%Flex Adaptive force 69%Defense Health scaling 65%Set taken in 24% of games
Every rune with its win rate34 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 39% | 38.1% | 32.9–43.6% |
| Transcendence | 30% | 40.8% | 34.8–47.2% |
| Gathering Storm | 28% | 33.5% | 27.6–39.9% |
| Celerity | 16% | 34.4% | 26.7–43.0% |
| Manaflow Band | 14% | 28.1% | 20.6–36.9% |
| Nimbus CloakFew games | 11% | 30.0% | 21.5–40.1% |
| ScorchFew games | 9.1% | 26.4% | 17.6–37.6% |
| Absolute FocusFew games | 6.2% | 38.8% | 26.4–52.8% |
| Arcane CometFew games | 3.2% | 28.0% | 14.3–47.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 65% | 37.2% | 33.2–41.5% |
| Ultimate Hunter | 62% | 36.0% | 31.9–40.3% |
| Electrocute | 41% | 36.1% | 31.1–41.5% |
| Grisly Mementos | 40% | 37.3% | 32.2–42.7% |
| Sixth Sense | 28% | 38.9% | 32.7–45.5% |
| Hail of Blades | 19% | 37.6% | 30.2–45.6% |
| Dark Harvest | 16% | 38.2% | 30.1–47.0% |
| Taste of BloodFew games | 8.5% | 34.3% | 24.1–46.3% |
| Treasure HunterFew games | 8.2% | 33.9% | 23.5–46.0% |
| Relentless HunterFew games | 7.8% | 50.0% | 37.9–62.1% |
| Deep WardFew games | 7.1% | 28.6% | 18.4–41.5% |
| Sudden ImpactFew games | 5.1% | 45.0% | 30.7–60.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 20% | 39.5% | 32.2–47.3% |
| Biscuit Delivery | 16% | 37.5% | 29.6–46.1% |
| Hextech Flashtraption | 13% | 38.6% | 29.7–48.4% |
| Glacial AugmentFew games | 11% | 36.5% | 27.0–47.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| DemolishFew games | 9.1% | 48.6% | 37.4–59.9% |
| ConditioningFew games | 8.7% | 49.3% | 37.8–60.8% |
| OvergrowthFew games | 7.5% | 35.6% | 24.6–48.3% |
| AftershockFew games | 5.6% | 43.2% | 29.7–57.8% |
| Bone PlatingFew games | 5.2% | 46.3% | 32.1–61.3% |
| UnflinchingFew games | 2.7% | 52.4% | 32.4–71.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 4.4% | 25.7% | 14.2–42.1% |
| Coup de GraceFew games | 4.4% | 31.4% | 18.6–48.0% |
| Legend: AlacrityFew games | 3.2% | 16.0% | 6.4–34.7% |
Questions
What keystone do Blitzcrank Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 31% of 792 games in all ranks, patch 26.19, 33.6% win rate.
What other rune page do Blitzcrank Mid players use?
Hail of Blades with Sorcery: 16% of 792 games in all ranks, patch 26.19, 37.8% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 24% of 792 games in all ranks, patch 26.19, 36.3% win rate.






































