- Win
- 42.1%
- ▼7.9 vs Mid
- LP a game
- −2.00
- ±3.32
- Games
- 140
- a win +19.5 · a loss −18.0
- Pick · Ban
- 0.03 · 7.6%
- as Mid · any role
Blitzcrank Mid on BR, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 140 games).
Low sample. 140 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 50%Flex Adaptive force 72%Defense Health scaling 64%Set taken in 22% of games
Every rune with its win rate13 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom ArcanistFew games | 32% | 42.2% | 29.0–56.7% |
| Gathering StormFew games | 30% | 47.6% | 33.4–62.3% |
| TranscendenceFew games | 25% | 57.1% | 40.9–72.0% |
| ScorchFew games | 18% | 56.0% | 37.1–73.3% |
| CelerityFew games | 17% | 50.0% | 31.4–68.6% |
| Manaflow BandFew games | 15% | 38.1% | 20.8–59.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 61% | 37.2% | 27.8–47.8% |
| Cheap ShotFew games | 54% | 38.2% | 28.1–49.4% |
| Grisly MementosFew games | 44% | 34.4% | 23.8–46.9% |
| ElectrocuteFew games | 36% | 39.2% | 27.0–52.9% |
| Dark HarvestFew games | 19% | 38.5% | 22.4–57.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Biscuit DeliveryFew games | 19% | 34.6% | 19.4–53.8% |
| Cosmic InsightFew games | 19% | 46.2% | 28.8–64.5% |
Questions
What keystone do Blitzcrank Mid players take on BR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 27% of 140 games in all ranks, patch 26.20, 39.5% win rate.
What other rune page do Blitzcrank Mid players use?
Dark Harvest with Sorcery: 13% of 140 games in all ranks, patch 26.20, 38.9% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 22% of 140 games in all ranks, patch 26.20, 48.4% win rate.

















