- Win
- 44.2%
- ▼5.8 vs Jungle
- LP a game
- +0.20
- ±0.67
- Games
- 4,185
- a win +22.5 · a loss −17.6
- Pick · Ban
- 0.83 · 17.7%
- as Jungle · any role
Locke Jungle on BR, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Dark Harvest + Precision; skill order Q > E > W (each the most played of 4,185 games).
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 99%Defense Health scaling 86%Set taken in 82% of games
Every rune with its win rate38 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 94% | 44.2% | 42.7–45.8% |
| Sixth Sense | 86% | 44.0% | 42.4–45.6% |
| Dark Harvest | 65% | 44.6% | 42.7–46.5% |
| Treasure Hunter | 59% | 44.6% | 42.6–46.6% |
| Ultimate Hunter | 33% | 43.4% | 40.8–46.0% |
| Electrocute | 30% | 42.5% | 39.8–45.2% |
| Grisly Mementos | 7.5% | 43.8% | 38.4–49.3% |
| Relentless Hunter | 4.3% | 44.1% | 37.1–51.5% |
| Cheap ShotFew games | 1.9% | 42.0% | 31.8–52.9% |
| Deep WardFew games | 1.8% | 42.1% | 31.7–53.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 40% | 46.3% | 43.9–48.6% |
| Legend: Haste | 33% | 45.9% | 43.3–48.6% |
| Coup de Grace | 7.9% | 51.5% | 46.1–56.9% |
| Cut Down | 6.0% | 44.1% | 38.1–50.2% |
| ConquerorFew games | 1.6% | 53.9% | 41.9–65.4% |
| Legend: AlacrityFew games | 1.4% | 37.3% | 26.1–50.1% |
| Last StandFew games | 0.8% | 32.4% | 19.1–49.2% |
| Presence of MindFew games | 0.5% | 40.0% | 21.9–61.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 25% | 41.9% | 38.9–44.9% |
| Magical Footwear | 23% | 42.3% | 39.2–45.4% |
| Cash Back | 4.2% | 44.0% | 36.9–51.4% |
| Triple TonicFew games | 1.7% | 48.6% | 37.4–59.9% |
| Approach VelocityFew games | 0.7% | 51.6% | 34.8–68.0% |
| First StrikeFew games | 0.6% | 60.0% | 40.7–76.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 21% | 42.6% | 39.4–45.9% |
| Revitalize | 21% | 43.0% | 39.7–46.3% |
| OvergrowthFew games | 1.2% | 33.3% | 22.0–47.0% |
| ConditioningFew games | 0.7% | 39.3% | 23.6–57.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering Storm | 4.4% | 46.5% | 39.4–53.7% |
| Axiom Arcanist | 4.2% | 48.6% | 41.3–55.9% |
| Celerity | 3.0% | 41.9% | 33.6–50.7% |
| TranscendenceFew games | 2.2% | 41.8% | 32.2–52.0% |
| Absolute FocusFew games | 1.9% | 52.5% | 41.7–63.1% |
| ScorchFew games | 1.7% | 38.9% | 28.5–50.4% |
| Stormraider's SurgeFew games | 1.4% | 50.8% | 38.4–63.2% |
| Manaflow BandFew games | 1.1% | 37.0% | 24.5–51.4% |
| Nimbus CloakFew games | 1.1% | 52.2% | 38.1–65.9% |
| WaterwalkingFew games | 0.9% | 58.3% | 42.2–72.9% |
Questions
What keystone do Locke Jungle players take on BR?
Dark Harvest, with Precision as the secondary tree, is the most played page: 36% of 4,185 games in all ranks, patch 26.20, 46.4% win rate.
What other rune page do Locke Jungle players use?
Electrocute with Resolve: 18% of 4,185 games in all ranks, patch 26.20, 41.8% win rate.
Which stat shards do Locke Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 82% of 4,185 games in all ranks, patch 26.20, 44.4% win rate.









































