NamiMid build

Off-meta Mid

Support100%Mid<1%
Win
46.9%
▼3.1 vs Mid
LP a game
—
Not enough games
Games
49
Pick · Ban
0.01 · 1.7%
as Mid · any role
Few games

How we measure

Nami Mid on BR, patch 26.20: Electrocute + Sorcery; skill order W > E > Q (each the most played of 49 games).

Low sample. 49 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 49 games

Start

DrHp

83% · 48.7% won

Spells

FlIg

47% · 52.2% won

Skills

starts W E Q

33% · 60.0% won

BootsSpellslinger's Shoes51% · 48.0% won

Skill path 34% of games · 60.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ314151718
WW14579
EE28101213
RR61116

Starting items

Doran's Ring + 2 × Health Potion83% · 48.7% won · 39 gamesFew games

Boots

Spellslinger's Shoes51% · 48.0% won · 25 gamesFew games

Summoner spells

Flash + Ignite47% · 52.2% won · 23 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Spellslinger's ShoesFew games51%48.0%30.0%–66.5%25
Starting items
Doran's Ring + 2 × Health PotionFew games83%48.7%33.9%–63.8%39
Summoner spells
Flash + IgniteFew games47%52.2%33.0%–70.8%23
Finished items
Luden's EchoFew games73%52.8%37.0%–68.0%36

Questions

What skill order do Nami Mid players use?

Most often they max W, E, Q and start W, E, Q: 33% of 46 games with a skill order in all ranks, patch 26.20, 60.0% win rate.

Which summoner spells do Nami Mid players take?

Flash and Ignite, in 47% of 49 games in all ranks, patch 26.20, 52.2% win rate.