- Win
- 46.9%
- ▼3.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 49
- Pick · Ban
- 0.01 · 1.7%
- as Mid · any role
Nami Mid on BR, patch 26.20: Electrocute + Sorcery; skill order W > E > Q (each the most played of 49 games).
Low sample. 49 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 83%Set taken in 69% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 84% | 48.8% | 34.3–63.5% |
| ScorchFew games | 73% | 52.8% | 37.0–68.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 49% | 37.5% | 21.2–57.3% |
| Grisly MementosFew games | 49% | 41.7% | 24.5–61.2% |
| Cheap ShotFew games | 47% | 39.1% | 22.2–59.2% |
| Relentless HunterFew games | 45% | 40.9% | 23.3–61.3% |
Questions
What keystone do Nami Mid players take on BR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 45% of 49 games in all ranks, patch 26.20, 40.9% win rate.
Which stat shards do Nami Mid players pick?
Adaptive force, Adaptive force, Health scaling: 69% of 49 games in all ranks, patch 26.20, 44.1% win rate.










