RakanMid runes

Off-meta Mid

Support99%Mid1%
Win
50.8%
▲0.8 vs Mid
LP a game
+1.80
±3.58
Games
120
a win +20.1 · a loss −17.5
Pick · Ban
0.02 · 0.25%
as Mid · any role
Few games

How we measure

Rakan Mid on BR, patch 26.21: Electrocute + Sorcery; skill order W > Q > E (each the most played of 120 games).

Low sample. 120 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 60%Flex Adaptive force 100%Defense Health scaling 70%Set taken in 39% of games
Every rune with its win rate11 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games79%51.6%41.7–61.4%
ElectrocuteFew games77%54.4%44.2–64.1%
Sudden ImpactFew games74%49.4%39.3–59.6%
Grisly MementosFew games43%49.0%35.9–62.3%
Sixth SenseFew games32%55.3%39.7–69.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games30%52.8%37.0–68.0%
ScorchFew games23%48.2%30.7–66.0%
Gathering StormFew games21%52.0%33.5–70.0%
Manaflow BandFew games18%47.6%28.3–67.6%
CelerityFew games18%47.6%28.3–67.6%
Axiom ArcanistFew games17%25.0%11.2–46.9%

Questions

What keystone do Rakan Mid players take on BR?

Electrocute, with Sorcery as the secondary tree, is the most played page: 50% of 120 games in all ranks, patch 26.21, 53.3% win rate.

Which stat shards do Rakan Mid players pick?

Adaptive force, Adaptive force, Health scaling: 39% of 120 games in all ranks, patch 26.21, 51.1% win rate.