- Win
- 47.4%
- ▼2.5 vs Jungle
- LP a game
- +1.40
- ±2.57
- Games
- 466
- a win +29.1 · a loss −23.8
- Pick · Ban
- 0.20 · 0.93%
- as Jungle · any role
Low sample. 462 games, fewer than 1,000. Read these numbers as rough.
Build
Items 16.1% of games with a core · 47.7% won
- Liandry's Torment
- Rylai's Crystal Scepter
- Zhonya's Hourglass
- Z
57.5% won36% pick - B
53.3% won14% pick - S
58.3% won11% pick
47.7% won (33.8–62.1) · 44 games
Start
- Scorchclaw Pup
- Health Potion
34% · 53.4% won
Boots
- Sorcerer's Shoes
67% · 49.0% won
Spells
- Flash
- Smite
94% · 47.4% won
or G
S
6.0%
Skills · max
39% · 50.0% won
or ›› 17%









Runes Deathfire Touch + Precision
or Deathfire Touch + Inspiration 16%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron313 games | 313 | 42.2% | +21.1 | −18.2 | −1.60rank +0.68, ±2.27, the 95% range, over 313 games |
| Bronze1,584 games | 1,584 | 50.1% | +21.7 | −18.1 | +1.90rank +2.50, ±1.03, the 95% range, over 1,584 games |
| Silver2,586 games | 2,586 | 50.5% | +21.3 | −17.9 | +2.00rank +2.36, ±0.79, the 95% range, over 2,586 games |
| Gold3,594 games | 3,594 | 47.2% | +21.3 | −17.5 | +0.90rank +2.21, ±0.66, the 95% range, over 3,594 games |
| Platinum3,241 games | 3,241 | 48.8% | +20.9 | −17.9 | +1.30rank +1.85, ±0.70, the 95% range, over 3,241 games |
| Emerald2,222 games | 2,222 | 47.6% | +20.8 | −18.3 | +0.50rank +1.49, ±0.85, the 95% range, over 2,222 games |
| Diamond938 games | 938 | 47.8% | +21.1 | −17.9 | +1.10rank +1.97, ±1.30, the 95% range, over 938 games |
| Master427 games | 427 | 47.8% | +29.2 | −23.7 | +1.70rank +2.04, ±2.68, the 95% range, over 427 games |
| Grandmaster27 games, small sample | 27 | 44.4% | +27.6 | −26.5 | −2.40rank +0.78, ±10.90, the 95% range, over 27 games |
| Challenger8 games, small sample | 8 | 37.5% | +29.3 | −19.6 | −1.30rank +0.47, ±19.75, the 95% range, over 8 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 47.4%, 43% to 52%, the 95% range | 0.2% | 0.9% | +1.40, ±2.57, the 95% range, over 462 games | 466 |
| 26.20 | 44.7%, 41% to 49%, the 95% range | 0.2% | 0.8% | 0.00, ±2.27, the 95% range, over 606 games | 618 |
| 26.19 | 45.2%, 39% to 52%, the 95% range | 0.2% | 0.5% | −0.30, ±4.38, the 95% range, over 207 games | 210 |
Questions
Is Brand Jungle good right now?
Grade C, off-meta: 47.4% won over 466 games in Master and above on all servers, patch 26.21.
How much LP does Brand Jungle net a game?
+1.40 LP a game (±2.57) in Master and above on all servers, patch 26.21, against a rank average of +1.92.












































