BrandTop

Off-meta TopMaster+

Support47%Mid19%Bot19%Jungle8%Top8%
Win
48.6%
▼1.3 vs Top
LP a game
+2.00
±2.64
Games
416
a win +27.7 · a loss −22.7
Pick · Ban
0.19 · 0.91%
as Top · any role

How we measure

Low sample. 412 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 416 games

Items 22.6% of games with a core · 57.9% won

  1. Rylai's Crystal Scepter
  2. Liandry's Torment
  3. Zhonya's Hourglass
4th
  • Z71.4% won34% pick

57.9% won (42.2–72.2) · 38 games

Start

  • Doran's Ring
  • Health Potion ×2

96% · 49.6% won

Boots

  • Boots of Swiftness

37% · 52.9% won

Spells

  • Flash
  • Ghost

33% · 47.5% won

or FI 32%

Skills · max

starts W E Q

37% · 51.1% won

or 16%

RunesDeathfire Touch + Precision
Sorcery
Precision
Exact page · 44.0%

Runes Deathfire Touch + Precision

or Deathfire Touch + Resolve 7.5%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Top picks

  1. Yone49.2%
  2. Jayce47.5%
  3. Malphite50.6%
  4. Aatrox48.9%
  5. Jax50.3%
  6. Darius51.2%
  7. Renekton48.4%
  8. Camille51.6%
  9. Fiora51.8%
  10. Brand48.6%
LP by rankMaster+: a win +27.7 · a loss −22.710 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Top Brand by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron503 games50351.5%+20.0−17.8+1.70rank +0.68, ±1.72, the 95% range, over 503 games
Bronze2,752 games2,75250.3%+19.8−18.1+1.10rank +2.50, ±0.74, the 95% range, over 2,752 games
Silver4,270 games4,27050.2%+20.2−18.0+1.20rank +2.36, ±0.60, the 95% range, over 4,270 games
Gold5,188 games5,18849.7%+20.3−18.2+1.10rank +2.21, ±0.54, the 95% range, over 5,188 games
Platinum4,217 games4,21749.1%+20.1−18.2+0.80rank +1.85, ±0.60, the 95% range, over 4,217 games
Emerald2,642 games2,64252.7%+20.2−18.8+1.90rank +1.49, ±0.77, the 95% range, over 2,642 games
Diamond976 games97647.1%+21.7−18.2+0.80rank +1.98, ±1.31, the 95% range, over 976 games
Master383 games38348.6%+27.7−22.4+2.20rank +2.05, ±2.73, the 95% range, over 383 games
Grandmaster20 games, small sample2050.0%+30.4−28.0+1.20rank +0.81, ±13.98, the 95% range, over 20 games
Challenger9 games, small sample944.4%+22.0−23.2−3.10rank +0.45, ±15.94, the 95% range, over 9 games

A win and a loss

Win rate by game length6 lengths
Win, pick and LP by patchWin ▲1.9 since 26.203 patches
Brand Top by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2148.6%, 44% to 53%, the 95% range0.2%0.9%+2.00, ±2.64, the 95% range, over 412 games416
26.2046.6%, 42% to 51%, the 95% range0.2%0.8%+0.80, ±2.44, the 95% range, over 530 games536
26.1945.1%, 38% to 53%, the 95% range0.2%0.5%+1.00, ±5.51, the 95% range, over 161 games164

Questions

Is Brand Top good right now?

Grade C, off-meta: 48.6% won over 416 games in Master and above on all servers, patch 26.21.

How much LP does Brand Top net a game?

+2.00 LP a game (±2.64) in Master and above on all servers, patch 26.21, against a rank average of +1.94.

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