- Win
- 48.7%
- ▼1.2 vs Mid
- LP a game
- +0.70
- ±1.47
- Games
- 1,158
- a win +25.3 · a loss −23.2
- Pick · Ban
- 0.44 · 0.93%
- as Mid · any role
Brand Mid, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Precision; skill order W > E > Q (each the most played of 1,158 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Ability haste 50%Flex Adaptive force 85%Defense Health scaling 74%Set taken in 42% of games
Every rune with its win rate26 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 98% | 48.7% | 45.8–51.6% |
| Scorch | 94% | 48.7% | 45.7–51.6% |
| Deathfire Touch | 88% | 49.5% | 46.4–52.6% |
| Transcendence | 86% | 49.2% | 46.1–52.3% |
| CelerityFew games | 5.9% | 42.7% | 31.6–54.5% |
| Arcane CometFew games | 5.8% | 41.8% | 30.7–53.7% |
| Gathering StormFew games | 5.6% | 49.2% | 37.5–61.1% |
| Absolute FocusFew games | 3.5% | 47.5% | 32.9–62.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 62% | 49.4% | 45.7–53.0% |
| Coup de Grace | 47% | 50.2% | 46.0–54.4% |
| Cut Down | 23% | 49.8% | 43.9–55.8% |
| Legend: Haste | 16% | 48.4% | 41.2–55.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 9.2% | 49.1% | 39.7–58.4% |
| UnflinchingFew games | 6.1% | 47.9% | 36.7–59.3% |
| OvergrowthFew games | 4.2% | 45.8% | 32.6–59.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Taste of BloodFew games | 5.2% | 48.3% | 36.2–60.7% |
| Cheap ShotFew games | 4.2% | 51.0% | 37.5–64.4% |
| Treasure HunterFew games | 4.0% | 54.4% | 40.2–67.9% |
| Grisly MementosFew games | 3.5% | 47.5% | 32.9–62.5% |
| Ultimate HunterFew games | 3.0% | 45.7% | 30.5–61.8% |
| ElectrocuteFew games | 2.9% | 52.9% | 36.7–68.6% |
| Relentless HunterFew games | 2.5% | 44.8% | 28.4–62.5% |
| Dark HarvestFew games | 1.8% | 47.6% | 28.3–67.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 3.5% | 45.0% | 30.7–60.2% |
| Triple TonicFew games | 2.8% | 40.6% | 25.5–57.7% |
| Approach VelocityFew games | 1.8% | 42.9% | 24.5–63.5% |
Questions
What keystone do Brand Mid players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 70% of 1,158 games in Master and above, patch 26.21, 49.7% win rate.
What other rune page do Brand Mid players use?
Electrocute with Sorcery: 3% of 1,158 games in Master and above, patch 26.21, 51.5% win rate.
Which stat shards do Brand Mid players pick?
Ability haste, Adaptive force, Health scaling: 42% of 1,158 games in Master and above, patch 26.21, 51.0% win rate.






























