- Win
- 48.6%
- ▼1.3 vs Support
- LP a game
- +3.70
- ±1.12
- Games
- 2,536
- a win +30.8 · a loss −22.5
- Pick · Ban
- 1.1 · 0.93%
- as Support · any role
Brand Support, patch 26.21: Rylai's Crystal Scepter, Liandry's Torment, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 2,536 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 88%Flex Adaptive force 90%Defense Health scaling 76%Set taken in 70% of games
Every rune with its win rate29 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 94% | 49.1% | 47.1–51.1% |
| Scorch | 94% | 49.1% | 47.1–51.1% |
| Transcendence | 81% | 48.9% | 46.8–51.1% |
| Deathfire Touch | 78% | 48.6% | 46.4–50.8% |
| Arcane Comet | 6.4% | 50.3% | 42.7–57.9% |
| CelerityFew games | 3.4% | 49.4% | 39.2–59.7% |
| Gathering StormFew games | 2.8% | 38.0% | 27.6–49.7% |
| Absolute FocusFew games | 1.8% | 44.4% | 30.9–58.8% |
| Axiom ArcanistFew games | 1.2% | 32.3% | 18.6–49.9% |
| Nimbus CloakFew games | 0.9% | 30.4% | 15.6–50.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 66% | 49.4% | 47.0–51.8% |
| Cut Down | 62% | 50.2% | 47.8–52.7% |
| Legend: Haste | 7.1% | 46.7% | 39.5–54.0% |
| Coup de GraceFew games | 3.8% | 46.3% | 36.6–56.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 12% | 44.7% | 39.2–50.2% |
| Treasure Hunter | 12% | 49.3% | 43.7–55.0% |
| Grisly Mementos | 10% | 43.3% | 37.4–49.4% |
| Taste of Blood | 10% | 44.5% | 38.5–50.6% |
| Cheap Shot | 6.9% | 51.7% | 44.4–59.0% |
| Deep Ward | 4.5% | 56.5% | 47.4–65.2% |
| Ultimate Hunter | 3.9% | 42.0% | 32.8–51.8% |
| Relentless HunterFew games | 2.9% | 43.2% | 32.6–54.6% |
| ElectrocuteFew games | 2.4% | 68.3% | 55.8–78.7% |
| Sixth SenseFew games | 1.8% | 50.0% | 36.1–63.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 9.0% | 50.7% | 44.2–57.1% |
| Biscuit Delivery | 6.0% | 50.0% | 42.2–57.9% |
| Magical FootwearFew games | 3.8% | 40.2% | 31.0–50.2% |
| Cash BackFew games | 1.7% | 34.9% | 22.4–49.8% |
| Approach VelocityFew games | 0.9% | 34.8% | 18.8–55.1% |
Questions
What keystone do Brand Support players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 67% of 2,536 games in Master and above, patch 26.21, 49.7% win rate.
What other rune page do Brand Support players use?
Dark Harvest with Sorcery: 10% of 2,536 games in Master and above, patch 26.21, 45.6% win rate.
Which stat shards do Brand Support players pick?
Adaptive force, Adaptive force, Health scaling: 70% of 2,536 games in Master and above, patch 26.21, 49.6% win rate.

































