BrandSupport

33rd of 38 SupportDiamond+down 7 places since 26.21

Support51%Mid19%Bot15%Top8%Jungle7%
Win
46.9%
▼3.0 vs Support
LP a game
+2.70
±1.48
Games
1,056
a win +26.5 · a loss −18.9
Pick · Ban
1.4 · 1.7%
as Support · any role

How we measure

Build

Most played of 1,056 games

Items 17.9% of games with a core · 51.1% won

  1. Blackfire Torch
  2. Rylai's Crystal Scepter
  3. Liandry's Torment
4th
  • M24.9%won38% · 16pick, 16 games
  • Z29.1%won24% · 10pick, 10 games
all builds

51.1% won (37.0–65.0) · 45 games

Start

  • Health Potion ×2

93% · 47.4% won

Boots

  • Sorcerer's Shoes

61% · 46.8% won

Spells

  • Flash
  • Ignite

62% · 45.6% won

or FH 19%

Skills · max

starts W Q E

42% · 48.0% won

or 17%

RunesDeathfire Touch + Precision
Sorcery
Precision
Exact page · 59.9%

Runes Deathfire Touch + Precision

or Dark Harvest + Sorcery 9.5%

Across ranks

Rank-sensitive
  • Iron to Silver9th of 43
  • Gold and Platinum23rd of 42
  • Emerald and Diamond35th of 37
  • Master+21st of 38

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Thresh51.9%
  2. Lulu49.9%
  3. Nautilus48.7%
  4. Nami50.2%
  5. Karma48.6%
  6. Alistar50.9%
  7. Blitzcrank50.5%
  8. Leona51.7%
  9. Milio50.2%
  10. Brand46.8%
LP by rankDiamond+: a win +26.5 · a loss −18.99 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Brand by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron1,054 games1,05447.4%+21.7−17.6+1.10rank +0.65, ±1.25, the 95% range, over 1,054 games
Bronze3,798 games3,79852.1%+24.0−16.7+4.60rank +2.46, ±0.69, the 95% range, over 3,798 games
Silver5,626 games5,62651.3%+23.8−17.2+3.90rank +2.35, ±0.57, the 95% range, over 5,626 games
Gold6,029 games6,02950.3%+24.3−17.7+3.70rank +2.20, ±0.57, the 95% range, over 6,029 games
Platinum4,693 games4,69350.1%+23.8−18.1+3.10rank +1.85, ±0.64, the 95% range, over 4,693 games
Emerald2,731 games2,73148.7%+23.9−18.4+2.40rank +1.47, ±0.84, the 95% range, over 2,731 games
Diamond713 games71345.6%+24.5−17.7+2.00rank +2.01, ±1.65, the 95% range, over 713 games
Master272 games, small sample27250.0%+31.2−21.7+5.10rank +1.99, ±3.36, the 95% range, over 272 games
Grandmaster16 games, small sample1650.0%+26.0−27.3−0.60rank +0.63, ±13.76, the 95% range, over 16 games
Challengerno LP figure–0.0%––No LP figurerank −0.05

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼1.8 since 26.214 patches
Brand Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2246.9%, 44% to 50%, the 95% range1.4%1.7%+2.70, ±1.48, the 95% range, over 1,035 games1,056
26.2148.6%, 48% to 49%, the 95% range1.5%1.8%+3.00, ±0.33, the 95% range, over 20,682 games20,969
26.2048.2%, 47% to 49%, the 95% range1.5%1.7%+2.60, ±0.44, the 95% range, over 11,122 games11,341
26.1945.7%, 44% to 47%, the 95% range1.3%1.3%+0.60, ±0.79, the 95% range, over 3,408 games3,481

Questions

Is Brand Support good right now?

Grade C, 33rd of 38 Support picks: 46.9% won over 1,056 games in Diamond and above on all servers, patch 26.22.

How much LP does Brand Support net a game?

+2.70 LP a game (±1.48) in Diamond and above on all servers, patch 26.22, against a rank average of +1.95.

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