- Win
- 46.9%
- ▼3.0 vs Support
- LP a game
- +2.70
- ±1.48
- Games
- 1,056
- a win +26.5 · a loss −18.9
- Pick · Ban
- 1.4 · 1.7%
- as Support · any role
Build
Items 17.9% of games with a core · 51.1% won
- Blackfire Torch
- Rylai's Crystal Scepter
- Liandry's Torment
- M
24.9%won38% · 16pick, 16 games - Z
29.1%won24% · 10pick, 10 games
51.1% won (37.0–65.0) · 45 games
Start
- Health Potion ×2
93% · 47.4% won
Boots
- Sorcerer's Shoes
61% · 46.8% won
Spells
- Flash
- Ignite
62% · 45.6% won
or F
H
19%
Skills · max
42% · 48.0% won
or ›› 17%









Runes Deathfire Touch + Precision
or Dark Harvest + Sorcery 9.5%
Across ranks
Iron to Silver9th of 43
Gold and Platinum23rd of 42
Emerald and Diamond35th of 37
Master+21st of 38
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Support picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron1,054 games | 1,054 | 47.4% | +21.7 | −17.6 | +1.10rank +0.65, ±1.25, the 95% range, over 1,054 games |
| Bronze3,798 games | 3,798 | 52.1% | +24.0 | −16.7 | +4.60rank +2.46, ±0.69, the 95% range, over 3,798 games |
| Silver5,626 games | 5,626 | 51.3% | +23.8 | −17.2 | +3.90rank +2.35, ±0.57, the 95% range, over 5,626 games |
| Gold6,029 games | 6,029 | 50.3% | +24.3 | −17.7 | +3.70rank +2.20, ±0.57, the 95% range, over 6,029 games |
| Platinum4,693 games | 4,693 | 50.1% | +23.8 | −18.1 | +3.10rank +1.85, ±0.64, the 95% range, over 4,693 games |
| Emerald2,731 games | 2,731 | 48.7% | +23.9 | −18.4 | +2.40rank +1.47, ±0.84, the 95% range, over 2,731 games |
| Diamond713 games | 713 | 45.6% | +24.5 | −17.7 | +2.00rank +2.01, ±1.65, the 95% range, over 713 games |
| Master272 games, small sample | 272 | 50.0% | +31.2 | −21.7 | +5.10rank +1.99, ±3.36, the 95% range, over 272 games |
| Grandmaster16 games, small sample | 16 | 50.0% | +26.0 | −27.3 | −0.60rank +0.63, ±13.76, the 95% range, over 16 games |
| Challengerno LP figure | – | 0.0% | – | – | No LP figurerank −0.05 |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch4 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.22 | 46.9%, 44% to 50%, the 95% range | 1.4% | 1.7% | +2.70, ±1.48, the 95% range, over 1,035 games | 1,056 |
| 26.21 | 48.6%, 48% to 49%, the 95% range | 1.5% | 1.8% | +3.00, ±0.33, the 95% range, over 20,682 games | 20,969 |
| 26.20 | 48.2%, 47% to 49%, the 95% range | 1.5% | 1.7% | +2.60, ±0.44, the 95% range, over 11,122 games | 11,341 |
| 26.19 | 45.7%, 44% to 47%, the 95% range | 1.3% | 1.3% | +0.60, ±0.79, the 95% range, over 3,408 games | 3,481 |
Questions
Is Brand Support good right now?
Grade C, 33rd of 38 Support picks: 46.9% won over 1,056 games in Diamond and above on all servers, patch 26.22.
How much LP does Brand Support net a game?
+2.70 LP a game (±1.48) in Diamond and above on all servers, patch 26.22, against a rank average of +1.95.












































