- Win
- 48.7%
- ▼1.2 vs Support
- LP a game
- +3.10
- ±0.47
- Games
- 10.4k
- a win +26.0 · a loss −19.2
- Pick · Ban
- 1.5 · 1.8%
- as Support · any role
Brand Support, patch 26.21: Rylai's Crystal Scepter, Liandry's Torment, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 10,449 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 92%Defense Health scaling 82%Set taken in 76% of games
Every rune with its win rate34 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 96% | 48.9% | 47.9–49.9% |
| Scorch | 95% | 48.9% | 47.9–49.9% |
| Transcendence | 85% | 48.8% | 47.7–49.8% |
| Deathfire Touch | 80% | 48.8% | 47.8–49.9% |
| Arcane Comet | 7.1% | 49.4% | 45.8–53.0% |
| Gathering Storm | 3.1% | 47.6% | 42.2–53.0% |
| Celerity | 2.5% | 52.7% | 46.6–58.8% |
| Absolute Focus | 1.8% | 50.8% | 43.7–57.9% |
| Axiom Arcanist | 1.4% | 43.5% | 35.7–51.6% |
| Nimbus CloakFew games | 0.9% | 47.9% | 38.1–57.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 68% | 48.5% | 47.4–49.7% |
| Cut Down | 64% | 48.4% | 47.2–49.6% |
| Legend: Haste | 5.7% | 49.5% | 45.5–53.5% |
| Coup de Grace | 3.6% | 47.5% | 42.5–52.5% |
| TriumphFew games | 0.6% | 39.0% | 27.6–51.7% |
| Last StandFew games | 0.3% | 59.4% | 42.3–74.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 11% | 47.5% | 44.6–50.4% |
| Taste of Blood | 10% | 46.1% | 43.2–49.1% |
| Grisly Mementos | 10% | 45.9% | 43.0–48.9% |
| Treasure Hunter | 10% | 48.0% | 45.0–51.0% |
| Cheap Shot | 5.8% | 53.5% | 49.5–57.4% |
| Ultimate Hunter | 4.7% | 48.3% | 43.9–52.7% |
| Relentless Hunter | 2.6% | 52.8% | 46.8–58.6% |
| Deep Ward | 2.3% | 55.6% | 49.3–61.7% |
| ElectrocuteFew games | 0.9% | 58.8% | 48.8–68.0% |
| Sixth SenseFew games | 0.9% | 59.0% | 48.9–68.3% |
| Sudden ImpactFew games | 0.2% | 50.0% | 30.7–69.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 8.2% | 50.2% | 46.8–53.5% |
| Biscuit Delivery | 6.3% | 50.8% | 46.9–54.6% |
| Magical Footwear | 2.6% | 49.3% | 43.4–55.2% |
| Cash Back | 1.6% | 42.7% | 35.4–50.3% |
| Triple TonicFew games | 0.8% | 53.1% | 42.3–63.6% |
| Approach VelocityFew games | 0.7% | 46.1% | 35.3–57.2% |
| Jack Of All TradesFew games | 0.2% | 47.8% | 29.2–67.0% |
Questions
What keystone do Brand Support players take on all servers?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 69% of 10,449 games in Diamond and above, patch 26.21, 48.6% win rate.
What other rune page do Brand Support players use?
Dark Harvest with Sorcery: 10% of 10,449 games in Diamond and above, patch 26.21, 47.8% win rate.
Which stat shards do Brand Support players pick?
Adaptive force, Adaptive force, Health scaling: 76% of 10,449 games in Diamond and above, patch 26.21, 48.4% win rate.






































