BrandMid runes

Off-meta Mid

Support51%Mid17%Bot17%Top8%Jungle7%
Win
49.0%
▼0.9 vs Mid
LP a game
+0.90
±0.69
Games
3,801
a win +21.8 · a loss −19.6
Pick · Ban
0.51 · 1.8%
as Mid · any role

How we measure

Brand Mid, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Precision; skill order W > E > Q (each the most played of 3,801 games).

Rune pages

Exact pages · 3 most played
SorceryPrimary
PrecisionSecondary
Exact page · 45.6%
ShardsOffense Ability haste 58%Flex Adaptive force 89%Defense Health scaling 76%Set taken in 49% of games
Every rune with its win rate36 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band96%49.0%47.4–50.6%
Scorch92%49.1%47.4–50.8%
Deathfire Touch88%49.4%47.7–51.1%
Transcendence87%49.3%47.6–51.0%
Gathering Storm7.5%48.4%42.7–54.2%
Arcane Comet5.1%42.2%35.4–49.3%
Celerity4.6%45.7%38.5–53.1%
Absolute Focus3.2%47.2%38.6–55.9%
Axiom ArcanistFew games1.9%45.2%34.3–56.6%
Stormraider's SurgeFew games0.9%45.7%30.5–61.8%
Nimbus CloakFew games0.6%41.7%24.5–61.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind68%48.7%46.8–50.6%
Coup de Grace55%49.6%47.5–51.8%
Cut Down20%49.7%46.1–53.2%
Legend: Haste12%48.9%44.5–53.4%
TriumphFew games1.3%59.2%45.3–71.8%
Last StandFew games0.5%45.0%25.8–65.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Taste of Blood5.5%48.1%41.4–54.8%
Ultimate Hunter4.2%46.9%39.3–54.6%
Grisly Mementos4.1%48.4%40.7–56.2%
Cheap Shot3.8%52.4%44.3–60.4%
Treasure Hunter3.7%51.4%43.3–59.5%
Dark Harvest3.1%45.4%36.7–54.3%
ElectrocuteFew games2.1%55.7%44.7–66.1%
Relentless HunterFew games1.5%52.6%39.9–65.0%
Sixth SenseFew games1.0%50.0%34.8–65.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight3.6%47.4%39.2–55.8%
Magical Footwear3.3%47.2%38.7–55.9%
Cash BackFew games2.1%49.4%38.8–60.1%
Triple TonicFew games1.5%45.5%33.0–58.5%
Approach VelocityFew games1.5%38.2%26.5–51.4%
Biscuit DeliveryFew games1.4%40.4%28.2–53.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating5.4%51.0%44.2–57.8%
Overgrowth3.5%45.9%37.6–54.3%
UnflinchingFew games2.4%50.0%39.9–60.1%
Second WindFew games0.5%28.6%13.8–50.0%

Questions

What keystone do Brand Mid players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 74% of 3,801 games in Diamond and above, patch 26.21, 49.5% win rate.

What other rune page do Brand Mid players use?

Arcane Comet with Precision: 3% of 3,801 games in Diamond and above, patch 26.21, 45.2% win rate.

Which stat shards do Brand Mid players pick?

Ability haste, Adaptive force, Health scaling: 49% of 3,801 games in Diamond and above, patch 26.21, 49.7% win rate.