- Win
- 33.9%
- ▼16.1 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 59
- Pick · Ban
- 0.01 · 0.93%
- as Jungle · any role
Alistar Jungle on EUNE, patch 26.20: Aftershock + Inspiration (each the most played of 59 games).
Low sample. 59 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Ability haste 65%Flex Health scaling 65%Defense Health scaling 100%Set taken in 44% of games
Every rune with its win rate5 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 46% | 48.2% | 30.7–66.0% |
| UnflinchingFew games | 44% | 46.2% | 28.8–64.5% |
| AftershockFew games | 42% | 44.0% | 26.7–62.9% |
| Font of LifeFew games | 39% | 43.5% | 25.6–63.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 36% | 23.8% | 10.6–45.1% |
Questions
What keystone do Alistar Jungle players take on EUNE?
Aftershock, with Inspiration as the secondary tree, is the most played page: 22% of 59 games in all ranks, patch 26.20, 46.2% win rate.
Which stat shards do Alistar Jungle players pick?
Ability haste, Health scaling, Health scaling: 44% of 59 games in all ranks, patch 26.20, 46.2% win rate.









