AlistarJungle runes

Off-meta Jungle

Support97%Jungle<1%
Win
33.9%
▼16.1 vs Jungle
LP a game
—
Not enough games
Games
59
Pick · Ban
0.01 · 0.93%
as Jungle · any role
Few games

How we measure

Alistar Jungle on EUNE, patch 26.20: Aftershock + Inspiration (each the most played of 59 games).

Low sample. 59 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 65%Flex Health scaling 65%Defense Health scaling 100%Set taken in 44% of games
Every rune with its win rate5 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games46%48.2%30.7–66.0%
UnflinchingFew games44%46.2%28.8–64.5%
AftershockFew games42%44.0%26.7–62.9%
Font of LifeFew games39%43.5%25.6–63.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games36%23.8%10.6–45.1%

Questions

What keystone do Alistar Jungle players take on EUNE?

Aftershock, with Inspiration as the secondary tree, is the most played page: 22% of 59 games in all ranks, patch 26.20, 46.2% win rate.

Which stat shards do Alistar Jungle players pick?

Ability haste, Health scaling, Health scaling: 44% of 59 games in all ranks, patch 26.20, 46.2% win rate.