AlistarMid runes

Off-meta Mid

Support97%Mid1%
Win
40.7%
▼9.3 vs Mid
LP a game
−2.10
±3.05
Games
172
a win +21.0 · a loss −18.4
Pick · Ban
0.03 · 0.93%
as Mid · any role
Few games

How we measure

Alistar Mid on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 172 games).

Low sample. 172 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 69%Flex Adaptive force 82%Defense Health scaling 82%Set taken in 47% of games
Every rune with its win rate17 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute71%41.0%32.7–49.9%
Sudden Impact62%42.1%33.1–51.5%
Treasure HunterFew games35%41.0%29.5–53.5%
Sixth SenseFew games31%48.2%35.4–61.2%
Grisly MementosFew games30%33.3%22.0–47.0%
Ultimate HunterFew games24%35.7%23.0–50.8%
Relentless HunterFew games19%56.3%39.3–71.8%
Cheap ShotFew games16%48.2%30.7–66.0%
Deep WardFew games15%50.0%32.1–67.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games42%37.5%27.2–49.1%
Manaflow BandFew games27%26.1%15.6–40.3%
ScorchFew games27%34.8%22.7–49.2%
Gathering StormFew games17%56.7%39.2–72.6%
Absolute FocusFew games13%56.5%36.8–74.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games15%50.0%32.1–67.9%
UnflinchingFew games13%52.2%33.0–70.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games12%50.0%29.9–70.1%

Questions

What keystone do Alistar Mid players take on EUNE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 53% of 172 games in all ranks, patch 26.20, 42.4% win rate.

Which stat shards do Alistar Mid players pick?

Adaptive force, Adaptive force, Health scaling: 47% of 172 games in all ranks, patch 26.20, 46.9% win rate.