- Win
- 38.9%
- ▼11.2 vs Mid
- LP a game
- −3.70
- ±2.96
- Games
- 175
- a win +20.4 · a loss −19.0
- Pick · Ban
- 0.03 · 0.94%
- as Mid · any role
Alistar Mid on EUNE, last 7 days: Electrocute + Sorcery (each the most played of 175 games).
Low sample. 175 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 66%Flex Adaptive force 83%Defense Health scaling 73%Set taken in 40% of games
Every rune with its win rate17 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 69% | 38.0% | 29.9–46.9% |
| Sudden Impact | 62% | 42.2% | 33.4–51.6% |
| Treasure HunterFew games | 33% | 43.1% | 31.2–55.9% |
| Sixth SenseFew games | 31% | 41.8% | 29.7–55.0% |
| Grisly MementosFew games | 30% | 39.6% | 27.6–53.1% |
| Ultimate HunterFew games | 24% | 35.7% | 23.0–50.8% |
| Relentless HunterFew games | 19% | 44.1% | 28.9–60.6% |
| Cheap ShotFew games | 14% | 37.5% | 21.2–57.3% |
| Deep WardFew games | 12% | 38.1% | 20.8–59.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 40% | 41.4% | 30.6–53.1% |
| ScorchFew games | 29% | 38.0% | 25.9–51.9% |
| Manaflow BandFew games | 23% | 32.5% | 20.1–48.0% |
| Gathering StormFew games | 14% | 52.0% | 33.5–70.0% |
| Absolute FocusFew games | 11% | 50.0% | 29.9–70.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 16% | 32.1% | 17.9–50.7% |
| UnflinchingFew games | 14% | 32.0% | 17.2–51.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 11% | 40.0% | 21.9–61.3% |
Questions
What keystone do Alistar Mid players take on EUNE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 51% of 175 games in all ranks, last 7 days, 38.9% win rate.
Which stat shards do Alistar Mid players pick?
Adaptive force, Adaptive force, Health scaling: 40% of 175 games in all ranks, last 7 days, 52.9% win rate.





















