DianaSupport runes

Off-meta Support

Mid50%Jungle48%Support<1%
Win
40.7%
▼9.3 vs Support
LP a game
−1.10
±3.44
Games
177
a win +24.8 · a loss −19.3
Pick · Ban
0.03 · 4.3%
as Support · any role
Few games

How we measure

Diana Support on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 177 games).

Low sample. 177 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 97%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 81% of games
Every rune with its win rate9 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute88%39.4%32.0–47.2%
Sudden Impact86%39.9%32.5–47.8%
Grisly Mementos81%41.3%33.5–49.5%
Treasure Hunter73%40.8%32.7–49.4%
Ultimate HunterFew games15%38.5%22.4–57.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games50%46.6%36.5–56.9%
ScorchFew games49%46.0%35.9–56.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games42%36.5%26.4–47.9%
Bone PlatingFew games41%35.6%25.6–47.1%

Questions

What keystone do Diana Support players take on EUNE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 45% of 177 games in all ranks, patch 26.20, 43.8% win rate.

Which stat shards do Diana Support players pick?

Adaptive force, Adaptive force, Health scaling: 81% of 177 games in all ranks, patch 26.20, 41.3% win rate.