- Win
- 49.3%
- ▼0.7 vs Jungle
- LP a game
- +2.10
- ±0.28
- Games
- 21.7k
- a win +22.2 · a loss −17.8
- Pick · Ban
- 4.0 · 4.3%
- as Jungle · any role
Diana Jungle on EUNE, patch 26.20: Conqueror + Inspiration (each the most played of 21,674 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 79%Flex Adaptive force 99%Defense Health scaling 96%Set taken in 76% of games
Every rune with its win rate39 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 79% | 50.1% | 49.3–50.8% |
| Conqueror | 78% | 50.1% | 49.4–50.9% |
| Legend: Alacrity | 77% | 50.1% | 49.3–50.8% |
| Coup de Grace | 74% | 50.2% | 49.4–50.9% |
| Cut Down | 3.0% | 49.1% | 45.2–52.9% |
| Legend: Haste | 2.6% | 48.0% | 43.9–52.2% |
| Last Stand | 2.2% | 46.3% | 41.9–50.8% |
| Lethal TempoFew games | 0.4% | 42.9% | 32.4–54.0% |
| Presence of MindFew games | 0.3% | 31.7% | 21.3–44.2% |
| Legend: BloodlineFew games | 0.2% | 38.9% | 24.8–55.1% |
| Press the AttackFew games | 0.1% | 24.0% | 11.5–43.4% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 56% | 50.2% | 49.4–51.1% |
| Magical Footwear | 55% | 50.3% | 49.4–51.2% |
| Cash Back | 1.8% | 51.4% | 46.5–56.3% |
| Triple Tonic | 0.9% | 51.8% | 44.8–58.8% |
| Biscuit DeliveryFew games | 0.1% | 52.0% | 33.5–70.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 40% | 48.3% | 47.3–49.4% |
| Treasure Hunter | 38% | 48.6% | 47.5–49.7% |
| Grisly Mementos | 19% | 46.6% | 45.1–48.1% |
| Electrocute | 19% | 46.6% | 45.1–48.1% |
| Ultimate Hunter | 1.7% | 41.0% | 36.0–46.1% |
| Relentless Hunter | 0.8% | 41.4% | 34.3–49.0% |
| Dark Harvest | 0.5% | 54.5% | 45.3–63.4% |
| Sixth Sense | 0.5% | 49.1% | 40.0–58.2% |
| Taste of BloodFew games | 0.4% | 39.8% | 30.2–50.2% |
| Cheap ShotFew games | 0.3% | 38.7% | 27.6–51.2% |
| Deep WardFew games | 0.3% | 57.4% | 44.2–69.7% |
| Hail of BladesFew games | 0.2% | 42.0% | 29.4–55.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 16% | 45.6% | 44.0–47.3% |
| Scorch | 16% | 45.8% | 44.2–47.5% |
| Gathering Storm | 1.8% | 47.9% | 43.0–52.9% |
| Transcendence | 1.4% | 45.2% | 39.7–50.9% |
| Stormraider's Surge | 1.2% | 47.2% | 41.2–53.4% |
| Axiom Arcanist | 1.1% | 50.6% | 44.4–56.8% |
| Absolute Focus | 1.1% | 50.2% | 43.9–56.5% |
| CelerityFew games | 0.4% | 37.2% | 27.3–48.3% |
| WaterwalkingFew games | 0.3% | 36.8% | 25.5–49.8% |
| Nimbus CloakFew games | 0.2% | 36.4% | 23.8–51.1% |
| Arcane CometFew games | 0.1% | 17.4% | 7.0–37.1% |
Questions
What keystone do Diana Jungle players take on EUNE?
Conqueror, with Inspiration as the secondary tree, is the most played page: 56% of 21,674 games in all ranks, patch 26.20, 50.3% win rate.
What other rune page do Diana Jungle players use?
Electrocute with Sorcery: 16% of 21,674 games in all ranks, patch 26.20, 46.0% win rate.
Which stat shards do Diana Jungle players pick?
Attack speed, Adaptive force, Health scaling: 76% of 21,674 games in all ranks, patch 26.20, 50.1% win rate.










































