- Win
- 49.6%
- ▼0.4 vs Jungle
- LP a game
- +2.20
- ±0.30
- Games
- 19.2k
- a win +22.2 · a loss −17.9
- Pick · Ban
- 3.4 · 3.5%
- as Jungle · any role
Diana Jungle on NA, patch 26.21: Dusk and Dawn, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order Q > W > E (each the most played of 19,232 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 84%Flex Adaptive force 98%Defense Health scaling 92%Set taken in 77% of games
Every rune with its win rate51 runes · 5 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 84% | 50.4% | 49.6–51.2% |
| Conqueror | 83% | 50.5% | 49.7–51.3% |
| Legend: Alacrity | 77% | 50.3% | 49.5–51.1% |
| Coup de Grace | 74% | 50.3% | 49.5–51.1% |
| Legend: Haste | 7.7% | 50.8% | 48.2–53.3% |
| Cut Down | 6.4% | 50.9% | 48.1–53.7% |
| Last Stand | 4.6% | 49.7% | 46.4–53.0% |
| Lethal TempoFew games | 0.4% | 46.2% | 35.5–57.1% |
| Press the AttackFew games | 0.4% | 44.0% | 33.3–55.3% |
| Presence of MindFew games | 0.4% | 38.4% | 28.1–49.8% |
| Legend: BloodlineFew games | 0.2% | 54.4% | 40.2–67.9% |
| Absorb LifeFew games | 0.1% | 54.6% | 34.7–73.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical Footwear | 61% | 51.3% | 50.4–52.3% |
| Cosmic Insight | 60% | 51.2% | 50.3–52.1% |
| Triple Tonic | 5.1% | 51.2% | 48.1–54.3% |
| Cash Back | 3.4% | 51.9% | 48.1–55.8% |
| Approach VelocityFew games | 0.3% | 52.1% | 38.3–65.5% |
| Jack Of All TradesFew games | 0.2% | 53.9% | 38.6–68.4% |
| First StrikeFew games | 0.2% | 64.5% | 46.9–78.9% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 30% | 46.6% | 45.3–47.9% |
| Treasure Hunter | 26% | 46.3% | 44.9–47.6% |
| Electrocute | 13% | 45.0% | 43.1–46.9% |
| Grisly Mementos | 13% | 44.8% | 42.8–46.7% |
| Ultimate Hunter | 2.9% | 44.8% | 40.8–49.0% |
| Relentless Hunter | 2.0% | 54.1% | 49.1–59.1% |
| Sixth Sense | 1.6% | 48.4% | 42.9–53.9% |
| Dark Harvest | 0.9% | 49.4% | 41.9–56.9% |
| Cheap ShotFew games | 0.4% | 51.2% | 40.6–61.7% |
| Deep WardFew games | 0.4% | 59.2% | 47.5–69.8% |
| Taste of BloodFew games | 0.3% | 36.4% | 24.9–49.6% |
| Hail of BladesFew games | 0.2% | 56.5% | 42.3–69.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 9.9% | 44.0% | 41.8–46.3% |
| Scorch | 9.8% | 44.0% | 41.7–46.2% |
| Gathering Storm | 2.4% | 49.3% | 44.8–53.9% |
| Transcendence | 1.7% | 48.5% | 43.2–53.9% |
| Axiom Arcanist | 1.5% | 47.6% | 41.9–53.3% |
| Absolute Focus | 1.4% | 48.0% | 42.2–53.9% |
| Stormraider's Surge | 1.3% | 46.5% | 40.3–52.8% |
| Waterwalking | 0.6% | 50.9% | 41.6–60.2% |
| CelerityFew games | 0.5% | 45.7% | 35.9–55.8% |
| Nimbus CloakFew games | 0.3% | 46.9% | 33.7–60.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 4.1% | 46.2% | 42.8–49.7% |
| Bone Plating | 2.9% | 42.3% | 38.2–46.4% |
| Revitalize | 1.6% | 52.3% | 46.7–57.8% |
| Overgrowth | 1.3% | 50.2% | 44.1–56.3% |
| Conditioning | 0.9% | 50.8% | 43.5–58.1% |
| UnflinchingFew games | 0.3% | 38.6% | 27.1–51.6% |
| Grasp of the UndyingFew games | 0.3% | 40.4% | 28.2–53.9% |
| Second WindFew games | 0.2% | 42.2% | 29.0–56.7% |
| DemolishFew games | 0.1% | 33.3% | 18.0–53.3% |
| Font of LifeFew games | 0.1% | 42.9% | 24.5–63.5% |
Questions
What keystone do Diana Jungle players take on NA?
Conqueror, with Inspiration as the secondary tree, is the most played page: 63% of 19,232 games in all ranks, patch 26.21, 51.2% win rate.
What other rune page do Diana Jungle players use?
Electrocute with Sorcery: 10% of 19,232 games in all ranks, patch 26.21, 44.9% win rate.
Which stat shards do Diana Jungle players pick?
Attack speed, Adaptive force, Health scaling: 77% of 19,232 games in all ranks, patch 26.21, 50.6% win rate.






















































