- Win
- 50.6%
- ▲0.6 vs Mid
- LP a game
- +1.80
- ±0.37
- Games
- 11.6k
- a win +20.9 · a loss −18.1
- Pick · Ban
- 3.3 · 3.6%
- as Mid · any role
Diana Mid on NA, patch 26.21: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 11,632 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 99%Defense Health scaling 87%Set taken in 83% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 83% | 50.6% | 49.7–51.7% |
| Electrocute | 83% | 50.6% | 49.6–51.6% |
| Grisly Mementos | 78% | 50.4% | 49.3–51.4% |
| Treasure Hunter | 74% | 50.4% | 49.4–51.5% |
| Ultimate Hunter | 6.0% | 50.1% | 46.4–53.8% |
| Relentless Hunter | 4.2% | 52.8% | 48.3–57.1% |
| Sixth Sense | 4.2% | 53.5% | 49.1–57.9% |
| Deep Ward | 1.6% | 51.9% | 44.7–59.0% |
| Taste of BloodFew games | 0.6% | 47.2% | 36.1–58.6% |
| Dark HarvestFew games | 0.6% | 44.6% | 33.2–56.7% |
| Cheap ShotFew games | 0.5% | 30.8% | 19.9–44.3% |
| Hail of BladesFew games | 0.2% | 36.0% | 20.3–55.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 63% | 51.3% | 50.2–52.5% |
| Bone Plating | 61% | 51.2% | 50.1–52.4% |
| Overgrowth | 3.7% | 47.2% | 42.6–51.9% |
| Grasp of the Undying | 3.1% | 47.2% | 42.1–52.4% |
| Second Wind | 2.4% | 48.6% | 42.8–54.4% |
| Revitalize | 1.4% | 49.4% | 41.7–57.1% |
| UnflinchingFew games | 0.6% | 49.3% | 38.3–60.4% |
| ConditioningFew games | 0.5% | 47.5% | 35.5–59.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 42% | 50.1% | 48.7–51.5% |
| Scorch | 38% | 50.2% | 48.7–51.6% |
| Transcendence | 13% | 52.2% | 49.6–54.7% |
| Stormraider's Surge | 9.5% | 52.4% | 49.5–55.3% |
| Gathering Storm | 2.4% | 50.0% | 44.2–55.8% |
| Absolute Focus | 1.7% | 53.5% | 46.6–60.4% |
| Axiom Arcanist | 0.9% | 48.1% | 38.7–57.6% |
| CelerityFew games | 0.5% | 47.5% | 35.3–60.0% |
| Arcane CometFew games | 0.2% | 60.0% | 40.7–76.6% |
| Deathfire TouchFew games | 0.2% | 54.2% | 35.1–72.1% |
| Nimbus CloakFew games | 0.2% | 45.0% | 25.8–65.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Conqueror | 3.0% | 51.3% | 46.0–56.5% |
| Triumph | 2.5% | 50.7% | 45.0–56.3% |
| Legend: Alacrity | 2.3% | 50.0% | 44.1–55.9% |
| Coup de Grace | 2.3% | 49.6% | 43.6–55.6% |
| Legend: Haste | 1.9% | 50.4% | 44.0–56.9% |
| Presence of Mind | 1.8% | 51.0% | 44.2–57.8% |
| Last Stand | 1.4% | 55.4% | 47.8–62.8% |
| Cut Down | 1.4% | 50.3% | 42.8–57.8% |
| Legend: BloodlineFew games | 0.2% | 66.7% | 47.8–81.4% |
| Fleet FootworkFew games | 0.2% | 50.0% | 29.9–70.1% |
Questions
What keystone do Diana Mid players take on NA?
Electrocute, with Resolve as the secondary tree, is the most played page: 51% of 11,632 games in all ranks, patch 26.21, 51.3% win rate.
What other rune page do Diana Mid players use?
Stormraider's Surge with Resolve: 9% of 11,632 games in all ranks, patch 26.21, 51.9% win rate.
Which stat shards do Diana Mid players pick?
Adaptive force, Adaptive force, Health scaling: 83% of 11,632 games in all ranks, patch 26.21, 50.7% win rate.












































