GangplankSupport runes

Off-meta Support

Top86%Mid12%Support<1%
Win
39.5%
▼10.5 vs Support
LP a game
—
Not enough games
Games
76
Pick · Ban
0.01 · 2.5%
as Support · any role
Few games

How we measure

Gangplank Support on EUNE, patch 26.20: Deathfire Touch + Precision (each the most played of 76 games).

Low sample. 76 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 84%Set taken in 78% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games72%41.8%29.7–55.0%
TranscendenceFew games68%40.4%28.2–53.9%
Deathfire TouchFew games53%42.5%28.5–57.8%
Nimbus CloakFew games49%40.5%26.4–56.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games47%36.1%22.5–52.4%
Legend: HasteFew games46%37.1%23.2–53.7%

Questions

What keystone do Gangplank Support players take on EUNE?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 28% of 76 games in all ranks, patch 26.20, 38.1% win rate.

Which stat shards do Gangplank Support players pick?

Adaptive force, Adaptive force, Health: 78% of 76 games in all ranks, patch 26.20, 42.4% win rate.