GangplankJungle runes

Off-meta Jungle

Top86%Mid12%Jungle<1%
Win
33.3%
▼16.7 vs Jungle
LP a game
—
Not enough games
Games
45
Pick · Ban
0.01 · 2.5%
as Jungle · any role
Few games

How we measure

Gangplank Jungle on EUNE, patch 26.20: Deathfire Touch + Precision (each the most played of 45 games).

Low sample. 45 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 100%Set taken in 87% of games
Every rune with its win rate3 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games60%33.3%18.6–52.2%
Cut DownFew games49%40.9%23.3–61.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games47%38.1%20.8–59.1%

Questions

What keystone do Gangplank Jungle players take on EUNE?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 22% of 45 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Gangplank Jungle players pick?

Adaptive force, Adaptive force, Health: 87% of 45 games in all ranks, patch 26.20, 30.8% win rate.