- Win
- 37.9%
- ▼12.1 vs Jungle
- LP a game
- −3.20
- ±2.96
- Games
- 190
- a win +22.0 · a loss −18.4
- Pick · Ban
- 0.01 · 15.5%
- as Jungle · any role
Gangplank Jungle on KR, patch 26.21: Essence Reaver, The Collector, Infinity Edge; Deathfire Touch + Precision; skill order Q > E > W (each the most played of 190 games).
Low sample. 190 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate18 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 52% | 37.4% | 28.5–47.2% |
| Nimbus CloakFew games | 49% | 38.3% | 29.1–48.4% |
| ScorchFew games | 43% | 37.0% | 27.3–47.9% |
| Deathfire TouchFew games | 41% | 35.1% | 25.4–46.2% |
| Gathering StormFew games | 27% | 39.2% | 27.0–52.9% |
| Axiom ArcanistFew games | 22% | 38.1% | 25.0–53.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 43% | 40.2% | 30.3–51.1% |
| Cut DownFew games | 41% | 42.9% | 32.4–54.0% |
| Coup de GraceFew games | 19% | 25.0% | 13.8–41.1% |
| Legend: AlacrityFew games | 15% | 32.1% | 17.9–50.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark HarvestFew games | 26% | 36.0% | 24.1–49.9% |
| Cheap ShotFew games | 26% | 34.7% | 22.9–48.7% |
| Ultimate HunterFew games | 23% | 30.2% | 18.6–45.1% |
| Sixth SenseFew games | 22% | 34.2% | 21.6–49.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 24% | 46.7% | 32.9–60.9% |
| Cosmic InsightFew games | 19% | 41.7% | 27.1–57.8% |
| First StrikeFew games | 15% | 48.3% | 31.4–65.6% |
| Triple TonicFew games | 14% | 44.4% | 27.6–62.7% |
Questions
What keystone do Gangplank Jungle players take on KR?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 31% of 190 games in all ranks, patch 26.21, 39.0% win rate.
What other rune page do Gangplank Jungle players use?
Dark Harvest with Sorcery: 18% of 190 games in all ranks, patch 26.21, 40.0% win rate.
Which stat shards do Gangplank Jungle players pick?
Adaptive force, Adaptive force, Health: 62% of 190 games in all ranks, patch 26.21, 39.0% win rate.






















