GangplankJungle runes

Off-meta Jungle

Top87%Mid12%Jungle<1%
Win
39.3%
▼10.7 vs Jungle
LP a game
—
Not enough games
Games
56
Pick · Ban
0.01 · 2.4%
as Jungle · any role
Few games

How we measure

Gangplank Jungle on EUNE, patch 26.21: Deathfire Touch + Precision (each the most played of 56 games).

Low sample. 56 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 79%Set taken in 68% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games66%40.5%26.4–56.5%
Legend: HasteFew games52%37.9%22.7–56.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games61%32.4%19.1–49.2%
Nimbus CloakFew games46%23.1%11.0–42.1%
ScorchFew games41%26.1%12.6–46.5%
Deathfire TouchFew games38%28.6%13.8–50.0%

Questions

What keystone do Gangplank Jungle players take on EUNE?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 29% of 56 games in all ranks, patch 26.21, 31.3% win rate.

What other rune page do Gangplank Jungle players use?

First Strike with Precision: 18% of 56 games in all ranks, patch 26.21, 40.0% win rate.

Which stat shards do Gangplank Jungle players pick?

Adaptive force, Adaptive force, Health: 68% of 56 games in all ranks, patch 26.21, 34.2% win rate.