- Win
- 48.2%
- ▼1.8 vs Mid
- LP a game
- +0.50
- ±0.88
- Games
- 2,135
- a win +20.7 · a loss −18.5
- Pick · Ban
- 0.46 · 2.5%
- as Mid · any role
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 99%Defense Health 83%Set taken in 78% of games
Every rune with its win rate40 runes · 5 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 75% | 47.9% | 45.5–50.4% |
| Legend: Haste | 73% | 47.7% | 45.2–50.1% |
| Legend: AlacrityFew games | 2.9% | 57.4% | 44.9–69.0% |
| Coup de GraceFew games | 2.3% | 64.0% | 50.1–75.9% |
| Presence of MindFew games | 1.7% | 54.1% | 38.4–69.0% |
| Fleet FootworkFew games | 1.6% | 65.7% | 49.2–79.2% |
| TriumphFew games | 1.6% | 65.7% | 49.2–79.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 73% | 48.2% | 45.8–50.7% |
| Transcendence | 69% | 47.9% | 45.4–50.4% |
| Nimbus Cloak | 66% | 47.8% | 45.2–50.4% |
| Deathfire Touch | 59% | 48.3% | 45.6–51.1% |
| Stormraider's Surge | 13% | 51.6% | 45.8–57.4% |
| Absolute Focus | 8.2% | 55.8% | 48.3–62.9% |
| Axiom Arcanist | 6.7% | 47.9% | 39.8–56.1% |
| Gathering Storm | 6.4% | 52.2% | 43.9–60.4% |
| Manaflow Band | 5.6% | 55.0% | 46.1–63.6% |
| Arcane CometFew games | 4.5% | 43.3% | 33.9–53.2% |
| CelerityFew games | 2.0% | 47.6% | 33.4–62.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash Back | 20% | 46.0% | 41.3–50.8% |
| First Strike | 18% | 45.7% | 40.8–50.7% |
| Cosmic Insight | 18% | 45.8% | 40.8–50.8% |
| Triple Tonic | 18% | 43.7% | 38.7–48.7% |
| Biscuit DeliveryFew games | 1.7% | 64.9% | 48.8–78.2% |
| Magical FootwearFew games | 1.3% | 57.1% | 39.1–73.5% |
| Approach VelocityFew games | 1.1% | 45.8% | 27.9–64.9% |
| Jack Of All TradesFew games | 1.0% | 54.6% | 34.7–73.1% |
| Time Warp TonicFew games | 1.0% | 57.1% | 36.6–75.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 8.9% | 51.9% | 44.8–58.9% |
| Overgrowth | 6.3% | 48.5% | 40.2–56.9% |
| UnflinchingFew games | 3.4% | 56.9% | 45.4–67.7% |
| DemolishFew games | 2.6% | 47.3% | 34.7–60.2% |
| Grasp of the UndyingFew games | 2.3% | 44.9% | 31.9–58.7% |
| Second WindFew games | 1.9% | 55.0% | 39.8–69.3% |
| RevitalizeFew games | 1.7% | 54.1% | 38.4–69.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 4.6% | 42.4% | 33.2–52.3% |
| Taste of BloodFew games | 4.5% | 37.5% | 28.5–47.5% |
| Treasure HunterFew games | 3.1% | 42.4% | 31.2–54.4% |
| Cheap ShotFew games | 2.6% | 45.5% | 33.0–58.5% |
| Grisly MementosFew games | 1.3% | 40.7% | 24.5–59.3% |
| Dark HarvestFew games | 1.0% | 33.3% | 17.2–54.6% |
Questions
What keystone do Gangplank Mid players take on EUNE?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 49% of 2,135 games in all ranks, patch 26.20, 48.4% win rate.
What other rune page do Gangplank Mid players use?
First Strike with Precision: 15% of 2,135 games in all ranks, patch 26.20, 43.9% win rate.
Which stat shards do Gangplank Mid players pick?
Adaptive force, Adaptive force, Health: 78% of 2,135 games in all ranks, patch 26.20, 48.1% win rate.











































