- Win
- 48.0%
- ▼2.0 vs Mid
- LP a game
- +0.80
- ±0.37
- Games
- 12.2k
- a win +21.2 · a loss −18.2
- Pick · Ban
- 0.45 · 2.3%
- as Mid · any role
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 98%Defense Health 84%Set taken in 78% of games
Every rune with its win rate46 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 75% | 48.6% | 47.6–49.6% |
| Transcendence | 73% | 48.4% | 47.3–49.4% |
| Nimbus Cloak | 72% | 48.3% | 47.2–49.3% |
| Deathfire Touch | 62% | 48.4% | 47.3–49.5% |
| Stormraider's Surge | 15% | 48.5% | 46.2–50.8% |
| Gathering Storm | 9.8% | 46.4% | 43.6–49.3% |
| Absolute Focus | 8.6% | 47.9% | 44.9–50.9% |
| Axiom Arcanist | 7.4% | 48.5% | 45.3–51.8% |
| Arcane Comet | 6.1% | 47.6% | 44.1–51.2% |
| Manaflow Band | 5.2% | 47.4% | 43.5–51.3% |
| Celerity | 2.8% | 46.5% | 41.3–51.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 74% | 47.7% | 46.7–48.8% |
| Legend: Haste | 72% | 47.6% | 46.5–48.6% |
| Legend: Alacrity | 5.2% | 50.0% | 46.1–53.9% |
| Coup de Grace | 3.1% | 48.1% | 43.1–53.2% |
| Triumph | 2.5% | 45.6% | 40.1–51.2% |
| Fleet Footwork | 1.8% | 45.4% | 38.9–52.0% |
| Presence of Mind | 1.2% | 48.3% | 40.4–56.3% |
| Absorb LifeFew games | 0.7% | 49.4% | 38.6–60.2% |
| Last StandFew games | 0.5% | 53.1% | 41.1–64.8% |
| Legend: BloodlineFew games | 0.2% | 45.5% | 26.9–65.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Triple Tonic | 14% | 47.3% | 44.9–49.6% |
| Cash Back | 14% | 46.3% | 43.9–48.7% |
| Cosmic Insight | 13% | 47.7% | 45.2–50.1% |
| First Strike | 13% | 46.9% | 44.4–49.4% |
| Biscuit Delivery | 1.8% | 49.8% | 43.2–56.4% |
| Magical Footwear | 1.6% | 51.1% | 44.0–58.1% |
| Jack Of All Trades | 1.2% | 41.3% | 33.5–49.5% |
| Approach Velocity | 1.1% | 51.2% | 42.6–59.6% |
| Time Warp TonicFew games | 0.3% | 56.8% | 40.9–71.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 8.6% | 48.5% | 45.5–51.6% |
| Overgrowth | 6.3% | 49.4% | 45.8–52.9% |
| Unflinching | 4.0% | 49.1% | 44.7–53.5% |
| Second Wind | 4.0% | 48.7% | 44.2–53.1% |
| Demolish | 2.7% | 43.4% | 38.2–48.8% |
| Grasp of the Undying | 1.9% | 45.0% | 38.8–51.3% |
| Revitalize | 1.9% | 47.8% | 41.4–54.3% |
| ConditioningFew games | 0.2% | 25.9% | 13.2–44.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 4.5% | 48.0% | 43.9–52.2% |
| Taste of Blood | 2.8% | 52.0% | 46.8–57.3% |
| Cheap Shot | 2.1% | 42.6% | 36.7–48.8% |
| Dark HarvestFew games | 0.8% | 39.2% | 30.1–49.1% |
| Grisly MementosFew games | 0.7% | 48.3% | 38.2–58.6% |
| Treasure HunterFew games | 0.7% | 52.3% | 41.9–62.6% |
| Sixth SenseFew games | 0.4% | 38.5% | 26.5–52.0% |
| Sudden ImpactFew games | 0.2% | 50.0% | 29.9–70.1% |
Questions
What keystone do Gangplank Mid players take on EUW?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 50% of 12,241 games in all ranks, patch 26.20, 48.3% win rate.
What other rune page do Gangplank Mid players use?
Stormraider's Surge with Precision: 12% of 12,241 games in all ranks, patch 26.20, 47.8% win rate.
Which stat shards do Gangplank Mid players pick?
Adaptive force, Adaptive force, Health: 78% of 12,241 games in all ranks, patch 26.20, 47.6% win rate.

















































