- Win
- 34.0%
- ▼16.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 50
- Pick · Ban
- 0.01 · 2.8%
- as Jungle · any role
Gangplank Jungle on NA, patch 26.21: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 50 games).
Low sample. 50 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 72%Flex Adaptive force 100%Defense Health 87%Set taken in 46% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Deathfire TouchFew games | 60% | 36.7% | 21.9–54.5% |
| TranscendenceFew games | 50% | 28.0% | 14.3–47.6% |
| ScorchFew games | 50% | 36.0% | 20.3–55.5% |
| Nimbus CloakFew games | 42% | 38.1% | 20.8–59.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 42% | 28.6% | 13.8–50.0% |
Questions
What keystone do Gangplank Jungle players take on NA?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 26% of 50 games in all ranks, patch 26.21, 38.5% win rate.
Which stat shards do Gangplank Jungle players pick?
Adaptive force, Adaptive force, Health: 46% of 50 games in all ranks, patch 26.21, 30.4% win rate.









