GnarMid runes

Off-meta Mid

Top96%Mid2%
Win
44.0%
▼6.0 vs Mid
LP a game
−1.50
±3.65
Games
116
a win +19.8 · a loss −18.4
Pick · Ban
0.03 · 0.59%
as Mid · any role
Few games

How we measure

Low sample. 116 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 91%Set taken in 87% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth86%46.0%36.6–55.7%
Bone PlatingFew games79%47.8%37.9–57.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games83%45.8%36.2–55.8%
Legend: AlacrityFew games83%45.8%36.2–55.8%
Last StandFew games69%47.5%36.9–58.3%
Fleet FootworkFew games42%42.9%30.0–56.7%
Lethal TempoFew games27%58.1%40.8–73.6%

Questions

What keystone do Gnar Mid players take on EUNE?

Fleet Footwork, with Resolve as the secondary tree, is the most played page: 42% of 116 games in all ranks, patch 26.20, 42.9% win rate.

What other rune page do Gnar Mid players use?

Lethal Tempo with Resolve: 27% of 116 games in all ranks, patch 26.20, 58.1% win rate.

Which stat shards do Gnar Mid players pick?

Attack speed, Adaptive force, Health scaling: 87% of 116 games in all ranks, patch 26.20, 44.6% win rate.