GnarMid runes

Off-meta Mid

Top98%Mid1%
Win
48.0%
▼2.0 vs Mid
LP a game
—
Not enough games
Games
50
Pick · Ban
0.02 · 1.1%
as Mid · any role
Few games

How we measure

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 88% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games98%46.9%33.7–60.6%
Legend: AlacrityFew games96%50.0%36.4–63.6%
Last StandFew games88%52.3%37.9–66.3%
Fleet FootworkFew games48%45.8%27.9–64.9%
Lethal TempoFew games42%52.4%32.4–71.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games96%50.0%36.4–63.6%
OvergrowthFew games94%48.9%35.3–62.8%

Questions

What keystone do Gnar Mid players take on TR?

Fleet Footwork, with Resolve as the secondary tree, is the most played page: 48% of 50 games in all ranks, patch 26.20, 45.8% win rate.

What other rune page do Gnar Mid players use?

Lethal Tempo with Resolve: 42% of 50 games in all ranks, patch 26.20, 52.4% win rate.

Which stat shards do Gnar Mid players pick?

Attack speed, Adaptive force, Health scaling: 88% of 50 games in all ranks, patch 26.20, 47.7% win rate.