- Win
- 37.5%
- ▼12.5 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 40
- Pick · Ban
- 0.01 · 1.0%
- as Jungle · any role
Low sample. 40 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 80% of games
Every rune with its win rate5 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 90% | 36.1% | 22.5–52.4% |
| Legend: AlacrityFew games | 83% | 33.3% | 19.8–50.4% |
| Last StandFew games | 83% | 39.4% | 24.7–56.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 57% | 30.4% | 15.6–50.9% |
| Bone PlatingFew games | 53% | 33.3% | 17.2–54.6% |
Questions
What keystone do Gnar Jungle players take on TR?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 28% of 40 games in all ranks, patch 26.20, 27.3% win rate.
What other rune page do Gnar Jungle players use?
Fleet Footwork with Resolve: 28% of 40 games in all ranks, patch 26.20, 36.4% win rate.
Which stat shards do Gnar Jungle players pick?
Attack speed, Adaptive force, Health scaling: 80% of 40 games in all ranks, patch 26.20, 34.4% win rate.









