IllaoiJungle runes

Off-meta Jungle

Top97%Jungle<1%
Win
31.3%
▼18.7 vs Jungle
LP a game
—
Not enough games
Games
67
Pick · Ban
0.01 · 13.3%
as Jungle · any role
Few games

How we measure

Illaoi Jungle on EUNE, patch 26.21: Conqueror + Resolve (each the most played of 67 games).

Low sample. 67 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 70%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 58% of games
Every rune with its win rate10 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last StandFew games91%29.5%19.6–41.9%
ConquerorFew games64%32.6%20.5–47.5%
Legend: HasteFew games61%31.7%19.6–47.0%
TriumphFew games55%29.7%17.5–45.8%
Presence of MindFew games40%33.3%18.6–52.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games36%16.7%6.7–35.9%
DemolishFew games34%43.5%25.6–63.2%
Bone PlatingFew games33%36.4%19.7–57.1%
Grasp of the UndyingFew games30%30.0%14.6–51.9%
OvergrowthFew games30%35.0%18.1–56.7%

Questions

What keystone do Illaoi Jungle players take on EUNE?

Conqueror, with Resolve as the secondary tree, is the most played page: 39% of 67 games in all ranks, patch 26.21, 26.9% win rate.

What other rune page do Illaoi Jungle players use?

Grasp of the Undying with Precision: 28% of 67 games in all ranks, patch 26.21, 31.6% win rate.

Which stat shards do Illaoi Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 58% of 67 games in all ranks, patch 26.21, 33.3% win rate.