- Win
- 41.7%
- ▼8.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.01 · 14.4%
- as Jungle · any role
Illaoi Jungle on NA, patch 26.21: Conqueror + Resolve (each the most played of 60 games).
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 78%Flex Adaptive force 100%Defense Health scaling 78%Set taken in 58% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 87% | 42.3% | 29.9–55.8% |
| Legend: HasteFew games | 82% | 42.9% | 30.0–56.7% |
| ConquerorFew games | 60% | 38.9% | 24.8–55.1% |
| TriumphFew games | 47% | 46.4% | 29.5–64.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 40% | 37.5% | 21.2–57.3% |
| DemolishFew games | 38% | 39.1% | 22.2–59.2% |
Questions
What keystone do Illaoi Jungle players take on NA?
Conqueror, with Resolve as the secondary tree, is the most played page: 28% of 60 games in all ranks, patch 26.21, 35.3% win rate.
What other rune page do Illaoi Jungle players use?
Grasp of the Undying with Precision: 17% of 60 games in all ranks, patch 26.21, 40.0% win rate.
Which stat shards do Illaoi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 58% of 60 games in all ranks, patch 26.21, 40.0% win rate.










