- Win
- 52.4%
- ▲2.4 vs Mid
- LP a game
- +2.80
- ±1.62
- Games
- 603
- a win +20.8 · a loss −17.3
- Pick · Ban
- 0.11 · 6.3%
- as Mid · any role
Low sample. 575 games, fewer than 1,000. Read these numbers as rough.
Build
Boots
- Armored Advance
37% · 55.0% won
Spells
- Flash
- Ignite
84% · 52.9% won
or E
F
8.3%
RunesLethal Tempo + Resolve
Precision







Resolve






Runes Lethal Tempo + Resolve
or Conqueror + Resolve 12%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Mid picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron20 games, small sample | 20 | 50.0% | +20.0 | −19.2 | +0.40rank +0.54, ±9.09, the 95% range, over 20 games |
| Bronze75 games, small sample | 75 | 62.3% | +20.3 | −15.8 | +6.40rank +2.67, ±4.21, the 95% range, over 75 games |
| Silver107 games, small sample | 107 | 49.1% | +21.2 | −17.5 | +2.00rank +2.44, ±3.81, the 95% range, over 107 games |
| Gold130 games, small sample | 130 | 58.2% | +20.4 | −15.8 | +5.60rank +2.21, ±3.21, the 95% range, over 130 games |
| Platinum110 games, small sample | 110 | 47.8% | +20.2 | −18.7 | +0.10rank +1.83, ±3.73, the 95% range, over 110 games |
| Emerald77 games, small sample | 77 | 44.9% | +20.3 | −17.9 | −0.60rank +1.47, ±4.42, the 95% range, over 77 games |
| Diamond41 games, small sample | 41 | 46.3% | +20.7 | −17.0 | +0.50rank +1.93, ±6.03, the 95% range, over 41 games |
| Master15 games, small sample | 15 | 62.5% | +30.1 | −18.2 | +14.00rank +2.27, ±12.60, the 95% range, over 15 games |
A win and a loss
Win rate by game length7 lengths
Questions
Is Jax Mid good right now?
Grade B, off-meta: 52.4% won over 603 games in all ranks on EUNE, patch 26.20.
How much LP does Jax Mid net a game?
+2.80 LP a game (±1.62) in all ranks on EUNE, patch 26.20, against a rank average of +2.03.



































