- Win
- 46.9%
- ▼3.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 98
- Pick · Ban
- 0.02 · 3.7%
- as Mid · any role
Low sample. 98 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 73%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 67% of games
Every rune with its win rate8 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 57% | 44.6% | 32.4–57.6% |
| ScorchFew games | 43% | 59.5% | 44.5–73.0% |
| WaterwalkingFew games | 35% | 35.3% | 21.5–52.1% |
| Absolute FocusFew games | 20% | 60.0% | 38.7–78.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 78% | 47.4% | 36.5–58.5% |
| ConquerorFew games | 74% | 47.9% | 36.9–59.2% |
| Coup de GraceFew games | 74% | 47.9% | 36.9–59.2% |
| TriumphFew games | 71% | 47.1% | 35.9–58.7% |
Questions
What keystone do Lillia Mid players take on EUNE?
Conqueror, with Sorcery as the secondary tree, is the most played page: 63% of 98 games in all ranks, patch 26.20, 48.4% win rate.
What other rune page do Lillia Mid players use?
Dark Harvest with Sorcery: 13% of 98 games in all ranks, patch 26.20, 46.2% win rate.
Which stat shards do Lillia Mid players pick?
Attack speed, Adaptive force, Health scaling: 67% of 98 games in all ranks, patch 26.20, 45.5% win rate.












