- Win
- 40.5%
- ▼9.5 vs Mid
- LP a game
- −1.60
- ±3.75
- Games
- 111
- a win +21.6 · a loss −17.0
- Pick · Ban
- 0.01 · 4.0%
- as Mid · any role
Low sample. 111 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Adaptive force 61%Flex Adaptive force 100%Defense Health scaling 86%Set taken in 41% of games
Every rune with its win rate9 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| ConquerorFew games | 80% | 44.9% | 35.0–55.3% |
| Legend: HasteFew games | 80% | 44.9% | 35.0–55.3% |
| Coup de GraceFew games | 73% | 44.4% | 34.1–55.3% |
| TriumphFew games | 64% | 42.3% | 31.5–53.9% |
| Presence of MindFew games | 20% | 54.6% | 34.7–73.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 43% | 47.9% | 34.5–61.7% |
| Magical FootwearFew games | 34% | 47.4% | 32.5–62.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 41% | 40.0% | 27.0–54.6% |
| WaterwalkingFew games | 28% | 38.7% | 23.7–56.2% |
Questions
What keystone do Lillia Mid players take on KR?
Conqueror, with Inspiration as the secondary tree, is the most played page: 43% of 111 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Lillia Mid players pick?
Adaptive force, Adaptive force, Health scaling: 41% of 111 games in all ranks, patch 26.20, 43.5% win rate.













