- Win
- 33.3%
- ▼16.7 vs Mid
- LP a game
- —
- Not enough games
- Games
- 33
- Pick · Ban
- 0.01 · 1.3%
- as Mid · any role
Nami Mid on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 33 games).
Low sample. 33 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 77%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 61% of games
Every rune with its win rate2 runes · 1 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 82% | 33.3% | 18.6–52.2% |
| ScorchFew games | 73% | 29.2% | 14.9–49.2% |
Questions
What keystone do Nami Mid players take on EUNE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 42% of 33 games in all ranks, patch 26.20, 28.6% win rate.
Which stat shards do Nami Mid players pick?
Adaptive force, Adaptive force, Health scaling: 61% of 33 games in all ranks, patch 26.20, 25.0% win rate.






