- Win
- 42.7%
- ▼7.4 vs Mid
- LP a game
- −2.50
- ±3.51
- Games
- 136
- a win +20.7 · a loss −19.8
- Pick · Ban
- 0.03 · 0.26%
- as Mid · any role
Rakan Mid on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 136 games).
Low sample. 136 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 68%Flex Adaptive force 100%Defense Health scaling 70%Set taken in 39% of games
Every rune with its win rate13 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 88% | 42.0% | 33.5–51.0% |
| Sudden Impact | 79% | 41.1% | 32.3–50.6% |
| Ultimate Hunter | 74% | 44.0% | 34.7–53.8% |
| Grisly MementosFew games | 38% | 44.2% | 31.6–57.7% |
| Sixth SenseFew games | 38% | 33.3% | 22.0–47.0% |
| Deep WardFew games | 20% | 51.9% | 34.0–69.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 35% | 40.4% | 27.6–54.7% |
| ScorchFew games | 24% | 37.5% | 22.9–54.8% |
| Axiom ArcanistFew games | 18% | 36.0% | 20.3–55.5% |
| Manaflow BandFew games | 16% | 45.5% | 26.9–65.3% |
| Gathering StormFew games | 16% | 59.1% | 38.7–76.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 16% | 50.0% | 30.7–69.3% |
| TriumphFew games | 15% | 52.4% | 32.4–71.7% |
Questions
What keystone do Rakan Mid players take on EUNE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 57% of 136 games in all ranks, patch 26.20, 41.0% win rate.
Which stat shards do Rakan Mid players pick?
Adaptive force, Adaptive force, Health scaling: 39% of 136 games in all ranks, patch 26.20, 54.7% win rate.

















