RakanMid runes

Off-meta Mid

Support98%Mid1%
Win
42.7%
▼7.4 vs Mid
LP a game
−2.50
±3.51
Games
136
a win +20.7 · a loss −19.8
Pick · Ban
0.03 · 0.26%
as Mid · any role
Few games

How we measure

Rakan Mid on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 136 games).

Low sample. 136 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 68%Flex Adaptive force 100%Defense Health scaling 70%Set taken in 39% of games
Every rune with its win rate13 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute88%42.0%33.5–51.0%
Sudden Impact79%41.1%32.3–50.6%
Ultimate Hunter74%44.0%34.7–53.8%
Grisly MementosFew games38%44.2%31.6–57.7%
Sixth SenseFew games38%33.3%22.0–47.0%
Deep WardFew games20%51.9%34.0–69.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games35%40.4%27.6–54.7%
ScorchFew games24%37.5%22.9–54.8%
Axiom ArcanistFew games18%36.0%20.3–55.5%
Manaflow BandFew games16%45.5%26.9–65.3%
Gathering StormFew games16%59.1%38.7–76.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games16%50.0%30.7–69.3%
TriumphFew games15%52.4%32.4–71.7%

Questions

What keystone do Rakan Mid players take on EUNE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 57% of 136 games in all ranks, patch 26.20, 41.0% win rate.

Which stat shards do Rakan Mid players pick?

Adaptive force, Adaptive force, Health scaling: 39% of 136 games in all ranks, patch 26.20, 54.7% win rate.