- Win
- 43.3%
- ▼6.7 vs Top
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.01 · 0.26%
- as Top · any role
Rakan Top on EUNE, patch 26.20: Electrocute + Sorcery (each the most played of 60 games).
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 75%Flex Adaptive force 88%Defense Health scaling 71%Set taken in 47% of games
Every rune with its win rate4 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 58% | 51.4% | 35.6–67.0% |
| Sudden ImpactFew games | 55% | 48.5% | 32.5–64.8% |
| Ultimate HunterFew games | 53% | 40.6% | 25.5–57.7% |
| Grisly MementosFew games | 33% | 50.0% | 29.9–70.1% |
Questions
What keystone do Rakan Top players take on EUNE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 40% of 60 games in all ranks, patch 26.20, 54.2% win rate.
Which stat shards do Rakan Top players pick?
Adaptive force, Adaptive force, Health scaling: 47% of 60 games in all ranks, patch 26.20, 57.1% win rate.








