RellJungle runes

Off-meta Jungle

Support99%Jungle<1%
Win
37.5%
▼12.5 vs Jungle
LP a game
—
Not enough games
Games
40
Pick · Ban
0.01 · 1.0%
as Jungle · any role
Few games

How we measure

Rell Jungle on EUNE, patch 26.20: Aftershock + Precision (each the most played of 40 games).

Low sample. 40 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Ability haste 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 55% of games
Every rune with its win rate5 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games70%35.7%20.7–54.2%
Bone PlatingFew games70%35.7%20.7–54.2%
Shield BashFew games68%37.0%21.5–55.8%
UnflinchingFew games68%33.3%18.6–52.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games50%30.0%14.6–51.9%

Questions

What keystone do Rell Jungle players take on EUNE?

Aftershock, with Precision as the secondary tree, is the most played page: 40% of 40 games in all ranks, patch 26.20, 37.5% win rate.

Which stat shards do Rell Jungle players pick?

Ability haste, Health scaling, Health scaling: 55% of 40 games in all ranks, patch 26.20, 36.4% win rate.