RumbleMid runes

Off-meta Mid

Top84%Jungle7%Mid6%
Win
44.3%
▼5.7 vs Mid
LP a game
+0.30
±2.39
Games
305
a win +22.0 · a loss −17.5
Pick · Ban
0.06 · 0.18%
as Mid · any role

How we measure

Rumble Mid on EUNE, patch 26.20: Deathfire Touch + Resolve (each the most played of 305 games).

Low sample. 305 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
SorceryPrimary
ResolveSecondary
Exact page · 37.7%
ShardsOffense Adaptive force 87%Flex Adaptive force 98%Defense Health scaling 78%Set taken in 70% of games
Every rune with its win rate14 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch74%38.8%32.7–45.2%
Nimbus Cloak73%38.6%32.4–45.1%
Absolute Focus70%39.5%33.2–46.2%
Deathfire Touch52%35.4%28.4–43.2%
Arcane CometFew games26%43.8%33.4–54.7%
Axiom ArcanistFew games6.6%35.0%18.1–56.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating66%44.1%37.4–50.9%
Unflinching60%47.3%40.2–54.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games24%44.6%33.8–55.9%
Taste of BloodFew games22%40.9%29.9–53.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games14%69.8%54.9–81.4%
Legend: HasteFew games14%64.3%49.2–77.0%
ConquerorFew games12%66.7%50.3–79.8%
Last StandFew games11%66.7%49.6–80.3%

Questions

What keystone do Rumble Mid players take on EUNE?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 45% of 305 games in all ranks, patch 26.20, 35.8% win rate.

What other rune page do Rumble Mid players use?

Arcane Comet with Resolve: 13% of 305 games in all ranks, patch 26.20, 52.5% win rate.

Which stat shards do Rumble Mid players pick?

Adaptive force, Adaptive force, Health scaling: 70% of 305 games in all ranks, patch 26.20, 41.8% win rate.