- Win
- 45.1%
- ▼4.9 vs Jungle
- LP a game
- +0.40
- ±2.30
- Games
- 324
- a win +22.2 · a loss −18.0
- Pick · Ban
- 0.06 · 0.18%
- as Jungle · any role
Rumble Jungle on EUNE, patch 26.20: Deathfire Touch + Resolve (each the most played of 324 games).
Low sample. 324 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 66%Flex Adaptive force 92%Defense Health scaling 82%Set taken in 57% of games
Every rune with its win rate27 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 43% | 48.6% | 40.4–56.8% |
| Cheap Shot | 38% | 48.4% | 39.7–57.1% |
| Dark HarvestFew games | 31% | 46.5% | 37.0–56.2% |
| Sixth SenseFew games | 20% | 47.7% | 36.0–59.6% |
| Grisly MementosFew games | 13% | 50.0% | 35.5–64.5% |
| Taste of BloodFew games | 12% | 55.3% | 39.7–69.9% |
| Treasure HunterFew games | 8.3% | 59.3% | 40.7–75.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 43% | 43.5% | 35.5–51.8% |
| Nimbus Cloak | 41% | 41.8% | 33.8–50.3% |
| Scorch | 41% | 43.2% | 35.0–51.7% |
| Deathfire TouchFew games | 27% | 38.2% | 28.8–48.6% |
| Axiom ArcanistFew games | 15% | 53.1% | 39.4–66.3% |
| Arcane CometFew games | 15% | 56.3% | 42.3–69.3% |
| Gathering StormFew games | 11% | 48.6% | 33.0–64.4% |
| TranscendenceFew games | 6.8% | 59.1% | 38.7–76.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 27% | 37.2% | 27.8–47.8% |
| Triple TonicFew games | 18% | 39.7% | 28.1–52.5% |
| Magical FootwearFew games | 12% | 42.5% | 28.5–57.8% |
| Cash BackFew games | 12% | 41.0% | 27.1–56.6% |
| First StrikeFew games | 12% | 44.7% | 30.2–60.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 19% | 49.2% | 37.3–61.2% |
| Legend: HasteFew games | 16% | 40.4% | 28.2–53.9% |
| Coup de GraceFew games | 15% | 59.2% | 45.3–71.8% |
| Cut DownFew games | 11% | 34.3% | 20.8–50.8% |
| ConquerorFew games | 8.6% | 35.7% | 20.7–54.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 25% | 34.6% | 25.1–45.4% |
| UnflinchingFew games | 24% | 36.4% | 26.5–47.5% |
Questions
What keystone do Rumble Jungle players take on EUNE?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 19% of 324 games in all ranks, patch 26.20, 33.3% win rate.
What other rune page do Rumble Jungle players use?
Dark Harvest with Inspiration: 12% of 324 games in all ranks, patch 26.20, 39.5% win rate.
Which stat shards do Rumble Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 57% of 324 games in all ranks, patch 26.20, 42.9% win rate.































