- Win
- 47.4%
- ▼2.6 vs Jungle
- LP a game
- +0.90
- ±0.55
- Games
- 5,683
- a win +21.7 · a loss −17.9
- Pick · Ban
- 0.10 · 0.36%
- as Jungle · any role
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 60%Flex Adaptive force 95%Defense Health scaling 77%Set taken in 51% of games
Every rune with its win rate46 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 48% | 48.7% | 46.9–50.6% |
| Cheap Shot | 46% | 48.1% | 46.2–50.1% |
| Dark Harvest | 36% | 47.2% | 45.0–49.3% |
| Grisly Mementos | 20% | 47.3% | 44.4–50.2% |
| Sixth Sense | 17% | 46.8% | 43.7–50.0% |
| Taste of Blood | 11% | 48.0% | 44.1–51.9% |
| Treasure Hunter | 9.6% | 45.9% | 41.7–50.1% |
| Deep Ward | 3.1% | 50.0% | 42.7–57.3% |
| Electrocute | 2.7% | 49.7% | 41.8–57.6% |
| Sudden Impact | 2.4% | 52.2% | 43.9–60.3% |
| Relentless Hunter | 2.0% | 49.1% | 40.2–58.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus Cloak | 41% | 46.2% | 44.1–48.2% |
| Scorch | 37% | 45.9% | 43.8–48.0% |
| Absolute Focus | 35% | 46.5% | 44.4–48.7% |
| Deathfire Touch | 28% | 46.2% | 43.8–48.7% |
| Axiom Arcanist | 17% | 46.7% | 43.5–49.8% |
| Transcendence | 15% | 44.2% | 40.9–47.6% |
| Arcane Comet | 10% | 47.2% | 43.1–51.2% |
| Gathering Storm | 9.6% | 46.0% | 41.9–50.2% |
| Waterwalking | 7.6% | 48.5% | 43.8–53.2% |
| Celerity | 7.4% | 46.3% | 41.6–51.1% |
| Stormraider's Surge | 3.3% | 40.4% | 33.7–47.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 21% | 49.1% | 46.3–52.0% |
| Magical Footwear | 14% | 49.2% | 45.8–52.6% |
| Triple Tonic | 14% | 50.5% | 47.0–54.0% |
| Cash Back | 13% | 48.9% | 45.3–52.5% |
| First Strike | 11% | 51.5% | 47.6–55.4% |
| Approach Velocity | 7.2% | 50.7% | 45.9–55.6% |
| Hextech FlashtraptionFew games | 1.1% | 56.9% | 44.8–68.2% |
| Jack Of All TradesFew games | 0.8% | 51.1% | 37.0–65.0% |
| Biscuit DeliveryFew games | 0.4% | 52.4% | 32.4–71.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 19% | 46.2% | 43.2–49.1% |
| Unflinching | 18% | 46.2% | 43.3–49.3% |
| OvergrowthFew games | 1.1% | 46.2% | 34.6–58.2% |
| ConditioningFew games | 0.8% | 46.5% | 32.5–61.1% |
| Shield BashFew games | 0.7% | 46.3% | 32.1–61.3% |
| Font of LifeFew games | 0.5% | 46.7% | 30.2–63.9% |
| RevitalizeFew games | 0.4% | 60.0% | 38.7–78.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 17% | 48.5% | 45.4–51.6% |
| Legend: Haste | 14% | 47.6% | 44.1–51.1% |
| Coup de Grace | 13% | 48.8% | 45.3–52.4% |
| Cut Down | 7.5% | 47.8% | 43.1–52.5% |
| Conqueror | 7.5% | 49.1% | 44.3–53.8% |
| Legend: Alacrity | 2.6% | 41.8% | 34.1–49.9% |
| Last Stand | 1.9% | 41.5% | 32.6–51.0% |
| Fleet FootworkFew games | 0.4% | 61.9% | 40.9–79.3% |
Questions
What keystone do Rumble Jungle players take on all servers?
Dark Harvest, with Sorcery as the secondary tree, is the most played page: 17% of 5,683 games in all ranks, patch 26.20, 46.2% win rate.
What other rune page do Rumble Jungle players use?
Deathfire Touch with Resolve: 17% of 5,683 games in all ranks, patch 26.20, 46.9% win rate.
Which stat shards do Rumble Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 51% of 5,683 games in all ranks, patch 26.20, 46.9% win rate.

















































