- Win
- 50.0%
- ▼0.0 vs Jungle
- LP a game
- +3.50
- ±3.00
- Games
- 210
- a win +24.0 · a loss −17.3
- Pick · Ban
- 0.08 · 0.16%
- as Jungle · any role
Low sample. 210 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 83%Flex Adaptive force 97%Defense Health scaling 86%Set taken in 65% of games
Every rune with its win rate19 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 50% | 44.2% | 35.1–53.8% |
| Nimbus Cloak | 48% | 45.5% | 36.2–55.2% |
| Absolute FocusFew games | 43% | 45.1% | 35.2–55.3% |
| Deathfire TouchFew games | 40% | 53.0% | 42.4–63.4% |
| Axiom ArcanistFew games | 13% | 51.9% | 34.0–69.3% |
| TranscendenceFew games | 12% | 48.0% | 30.0–66.5% |
| Gathering StormFew games | 10% | 42.9% | 24.5–63.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 43% | 47.3% | 37.3–57.4% |
| Cheap ShotFew games | 29% | 55.0% | 42.5–66.9% |
| Dark HarvestFew games | 25% | 56.6% | 43.3–69.1% |
| Grisly MementosFew games | 19% | 57.5% | 42.2–71.5% |
| Taste of BloodFew games | 13% | 35.7% | 20.7–54.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| UnflinchingFew games | 31% | 42.4% | 31.2–54.4% |
| Bone PlatingFew games | 30% | 43.8% | 32.3–55.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 23% | 70.8% | 56.8–81.8% |
| TriumphFew games | 20% | 51.2% | 36.8–65.4% |
| Coup de GraceFew games | 15% | 65.6% | 48.3–79.6% |
| Cut DownFew games | 10% | 72.7% | 51.9–86.9% |
| ConquerorFew games | 10% | 47.6% | 28.3–67.6% |
Questions
What keystone do Rumble Jungle players take on LAN?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 27% of 210 games in all ranks, patch 26.20, 49.1% win rate.
What other rune page do Rumble Jungle players use?
Dark Harvest with Precision: 10% of 210 games in all ranks, patch 26.20, 71.4% win rate.
Which stat shards do Rumble Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 210 games in all ranks, patch 26.20, 46.0% win rate.























