- Win
- 45.0%
- ▼5.0 vs Jungle
- LP a game
- +0.40
- ±2.48
- Games
- 280
- a win +22.1 · a loss −18.0
- Pick · Ban
- 0.06 · 0.18%
- as Jungle · any role
Low sample. 280 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 68%Flex Adaptive force 96%Defense Health scaling 82%Set taken in 59% of games
Every rune with its win rate26 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 44% | 49.2% | 40.6–57.9% |
| Cheap Shot | 39% | 47.7% | 38.6–57.0% |
| Dark HarvestFew games | 31% | 45.4% | 35.3–55.8% |
| Sixth SenseFew games | 20% | 45.5% | 33.0–58.5% |
| Grisly MementosFew games | 13% | 48.7% | 33.5–64.1% |
| Taste of BloodFew games | 13% | 57.1% | 40.9–72.0% |
| Treasure HunterFew games | 8.9% | 56.0% | 37.1–73.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 45% | 44.9% | 36.5–53.6% |
| Nimbus Cloak | 44% | 44.3% | 35.8–53.1% |
| Scorch | 43% | 45.4% | 36.7–54.3% |
| Deathfire TouchFew games | 29% | 41.3% | 31.1–52.2% |
| Arcane CometFew games | 16% | 56.8% | 42.2–70.3% |
| Axiom ArcanistFew games | 14% | 55.0% | 39.8–69.3% |
| Gathering StormFew games | 10% | 48.3% | 31.4–65.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 26% | 35.1% | 25.2–46.5% |
| Triple TonicFew games | 18% | 38.8% | 26.4–52.8% |
| Magical FootwearFew games | 12% | 42.4% | 27.2–59.2% |
| Cash BackFew games | 11% | 37.5% | 22.9–54.8% |
| First StrikeFew games | 10% | 41.4% | 25.5–59.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 26% | 36.1% | 26.0–47.7% |
| UnflinchingFew games | 25% | 37.1% | 26.8–48.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 18% | 48.0% | 34.8–61.5% |
| Legend: HasteFew games | 15% | 36.6% | 23.6–51.9% |
| Coup de GraceFew games | 14% | 57.5% | 42.2–71.5% |
| Cut DownFew games | 9.3% | 34.6% | 19.4–53.8% |
| ConquerorFew games | 7.9% | 36.4% | 19.7–57.1% |
Questions
What keystone do Rumble Jungle players take on EUNE?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 20% of 280 games in all ranks, patch 26.20, 37.5% win rate.
What other rune page do Rumble Jungle players use?
Dark Harvest with Inspiration: 13% of 280 games in all ranks, patch 26.20, 38.9% win rate.
Which stat shards do Rumble Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 59% of 280 games in all ranks, patch 26.20, 42.2% win rate.






























