RumbleJungle runes

Off-meta Jungle

Top86%Mid6%Jungle5%
Win
50.6%
▲0.6 vs Jungle
LP a game
—
Not enough games
Games
79
Pick · Ban
0.07 · 0.27%
as Jungle · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Rumble Jungle on SG, last 7 days: Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 81%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 73% of games
Every rune with its win rate9 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus CloakFew games51%47.5%32.9–62.5%
ScorchFew games51%45.0%30.7–60.2%
Absolute FocusFew games48%50.0%34.8–65.1%
Deathfire TouchFew games41%43.8%28.2–60.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games35%53.6%35.8–70.5%
Cheap ShotFew games30%54.2%35.1–72.1%
Dark HarvestFew games28%54.6%34.7–73.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games37%48.3%31.4–65.6%
UnflinchingFew games33%50.0%32.1–67.9%

Questions

What keystone do Rumble Jungle players take on SG?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 30% of 79 games in all ranks, last 7 days, 41.7% win rate.

What other rune page do Rumble Jungle players use?

Dark Harvest with Sorcery: 13% of 79 games in all ranks, last 7 days, 70.0% win rate.

Which stat shards do Rumble Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 73% of 79 games in all ranks, last 7 days, 48.3% win rate.