- Win
- 54.9%
- ▲4.9 vs Jungle
- LP a game
- +4.20
- ±3.25
- Games
- 142
- a win +20.9 · a loss −16.7
- Pick · Ban
- 0.04 · 0.18%
- as Jungle · any role
Low sample. 142 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 86%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 78% of games
Every rune with its win rate12 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 68% | 53.6% | 43.7–63.2% |
| Absolute FocusFew games | 66% | 54.3% | 44.2–64.0% |
| Nimbus CloakFew games | 59% | 51.2% | 40.7–61.6% |
| Deathfire TouchFew games | 44% | 49.2% | 37.3–61.2% |
| Arcane CometFew games | 18% | 52.0% | 33.5–70.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 45% | 51.6% | 39.6–63.4% |
| UnflinchingFew games | 44% | 52.4% | 40.3–64.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 39% | 60.7% | 47.6–72.4% |
| Cheap ShotFew games | 32% | 62.2% | 47.6–74.9% |
| Dark HarvestFew games | 31% | 65.9% | 51.1–78.1% |
| Grisly MementosFew games | 20% | 58.6% | 40.7–74.5% |
| Taste of BloodFew games | 15% | 57.1% | 36.6–75.5% |
Questions
What keystone do Rumble Jungle players take on TR?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 39% of 142 games in all ranks, patch 26.20, 51.8% win rate.
What other rune page do Rumble Jungle players use?
Dark Harvest with Sorcery: 20% of 142 games in all ranks, patch 26.20, 57.1% win rate.
Which stat shards do Rumble Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 78% of 142 games in all ranks, patch 26.20, 56.8% win rate.
















