- Win
- 53.7%
- ▲3.7 vs Mid
- LP a game
- +3.20
- ±3.70
- Games
- 121
- a win +20.7 · a loss −17.1
- Pick · Ban
- 0.05 · 0.17%
- as Mid · any role
Low sample. 121 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 100%Defense Health scaling 91%Set taken in 81% of games
Every rune with its win rate9 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 96% | 53.5% | 44.4–62.3% |
| Nimbus Cloak | 90% | 53.2% | 43.9–62.3% |
| Absolute FocusFew games | 82% | 52.5% | 42.8–62.1% |
| Deathfire TouchFew games | 60% | 60.3% | 48.8–70.7% |
| Arcane CometFew games | 37% | 44.4% | 30.9–58.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 59% | 52.1% | 40.7–63.3% |
| UnflinchingFew games | 57% | 52.2% | 40.6–63.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 32% | 53.9% | 38.6–68.4% |
| Taste of BloodFew games | 30% | 50.0% | 34.5–65.5% |
Questions
What keystone do Rumble Mid players take on TR?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 48% of 121 games in all ranks, patch 26.20, 60.3% win rate.
What other rune page do Rumble Mid players use?
Arcane Comet with Domination: 22% of 121 games in all ranks, patch 26.20, 48.2% win rate.
Which stat shards do Rumble Mid players pick?
Adaptive force, Adaptive force, Health scaling: 81% of 121 games in all ranks, patch 26.20, 55.1% win rate.













