- Win
- 54.3%
- ▲4.3 vs Mid
- LP a game
- +3.80
- ±3.32
- Games
- 140
- a win +21.3 · a loss −16.8
- Pick · Ban
- 0.03 · 0.55%
- as Mid · any role
Low sample. 135 games, fewer than 1,000. Read these numbers as rough.
Build
Boots
- Chainlaced Crushers
37% · 50.0% won
Spells
- Flash
- Ignite
71% · 53.5% won
or T
I
19%
RunesAftershock + Precision
Resolve







Precision






Runes Aftershock + Precision
or Electrocute + Sorcery 16%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Mid picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron7 games, small sample | 7 | 85.7% | +19.2 | 0.0 | +16.40rank +0.54, ±5.39, the 95% range, over 7 games |
| Bronze6 games, small sample | 6 | 66.7% | +21.0 | −14.0 | +9.30rank +2.67, ±14.98, the 95% range, over 6 games |
| Silver14 games, small sample | 14 | 42.9% | +20.0 | −17.1 | −1.20rank +2.44, ±10.40, the 95% range, over 14 games |
| Gold23 games, small sample | 23 | 60.9% | +20.9 | −18.3 | +5.50rank +2.21, ±8.21, the 95% range, over 23 games |
| Platinum33 games, small sample | 33 | 51.5% | +21.4 | −16.9 | +2.80rank +1.83, ±6.78, the 95% range, over 33 games |
| Emerald33 games, small sample | 33 | 42.4% | +20.9 | −16.7 | −0.80rank +1.47, ±6.66, the 95% range, over 33 games |
| Diamond16 games, small sample | 16 | 62.5% | +22.4 | −19.7 | +6.60rank +1.93, ±10.39, the 95% range, over 16 games |
| Master3 games, small sample | 3 | 66.7% | +32.0 | −7.0 | +19.00rank +2.27, ±25.48, the 95% range, over 3 games |
A win and a loss
Win rate by game length7 lengths
Questions
Is Sejuani Mid good right now?
Grade B, off-meta: 54.3% won over 140 games in all ranks on EUNE, patch 26.20.
How much LP does Sejuani Mid net a game?
+3.80 LP a game (±3.32) in all ranks on EUNE, patch 26.20, against a rank average of +2.03.


































