Sejuani
Jungle88%Top7%Support4%Mid1%
Off-meta Mid
Win rate49.1%−0.9 pts vs Mid 50.0%
LP a game+1.10±0.95 · Mid +1.59
Games1,840Mid · patch 26.20
Pick rate0.04%as Mid
Ban rate0.36%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
Lane opponents
No Mid opponent with 100 games is clearly easy or hard for Sejuani yet.
Build and runes
- Core items
- Hr
Da
Ud
- 55.3%3% played
- Boots
- Cc
Chainlaced Crushers - 49.8%45% played
- Starting items
- Dr
Hp
Hp
- 47.4%48% played
- Spells
- Fl
Ig
- 48.7%67% played
- Runes

AftershockResolve, with Precision- 50.6%14% played
- Highest win

Grasp of the UndyingResolve, with Precision- 56.6%8% played
- Shards


Attack speed · Adaptive force · Health scaling- 48.7%27% played
- Skill order
- W›Q›EStarts W·Q·E
- 50.8%57% played
Win rate by rank
Win rate by game length
Win rate by patch
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron49 games, small sample | 49 | 49.0% | +19.6 | −16.7 | +1.10±5.38 |
| Bronze139 games, small sample | 139 | 45.0% | +20.4 | −18.8 | −1.30±3.39 |
| Silver242 games, small sample | 242 | 48.8% | +20.8 | −18.3 | +0.90±2.55 |
| Gold336 games, small sample | 336 | 47.9% | +21.0 | −17.4 | +1.10±2.13 |
| Platinum456 games, small sample | 456 | 51.3% | +20.6 | −18.3 | +1.60±1.83 |
| Emerald277 games, small sample | 277 | 48.4% | +20.2 | −18.3 | +0.60±2.33 |
| Diamond202 games, small sample | 202 | 50.7% | +21.2 | −18.2 | +2.10±2.78 |
| Master85 games, small sample | 85 | 50.6% | +27.9 | −26.2 | +1.80±5.95 |
| Grandmasterno LP figure | – | 0.0% | – | – | No LP figure |

